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View Full Version : Indenting Messages and Console logs



.seVered.][
07-22-2012, 01:48 AM
Messages could be posted better for easier reading using INDENTATION or spaces at the front of the messages or after the first word. Here is an example of indenting


[79:54] nub !s
[79:54] (-n00b_Sieger) nub
[79:49] [N&S]Pxndx riddled Xark(noob) full of holes with the Enforcer.
[79:45] MAL riddled GranSignor full of holes with the Enforcer.
[79:43] (+Spectator) nub
[79:41] Let'sBreake riddled NJ. full of holes with the Enforcer.
[79:39] [BoSS]J04qu1n riddled Let'sBreake full of holes with the Enforcer.
[79:38] NJ. got smeared by PoweR's piston.
[79:38] GranSignor riddled Nellaf full of holes with the Enforcer.
[79:37] (-n00b_Sieger) [BoSS]J04qu1n
[79:37] Kiimenomo riddled [N&S]Pxndx full of holes with the Enforcer.
[79:33] GranSignor riddled kano full of holes with the Enforcer.
[79:32] MAL riddled GranSignor full of holes with the Enforcer.
[79:31] NJ. riddled PoweR full of holes with the Enforcer.
[75:55] Carlos removed [N&S]Pxndx's Container
[75:54] Player Carlos has been warned for Team Removing.
[75:54] Carlos removed [N&S]Pxndx's Container
[75:53] (+n00b_Sieger) [R]*{NIP}DEX

OR Posted death messages could be right justified.

nOs*Wildcard
07-22-2012, 09:46 PM
Nice.

][X][~FLuKE~][X][
07-22-2012, 11:13 PM
also remove "core is under attack" from log, tough as hell sometimes to study the log if something is removed.

.seVered.][
09-12-2012, 08:25 AM
I still think that indenting the WARNINGS would make the server scroll much easier to follow and easier to read in the Console Log.

Plus: a not too annoying audio alarm on the team removing message would be helpful. Even if it's just a single BEEP of a Horn.
or even this would work.

sgConstructor.u :: Remove Mode


sgRP=sgRemoveProt(Pawn(Owner).FindInventoryType(cl ass'sgRemoveProt'));
if ( sgRP != None )
{
sgRP.AddRemove();
if ( sgRP.RemoveWarning() )
{
sMessage="Player "@Pawn(Owner)[email protected]
" has been warned for Team Removing.";
AnnounceAll(sMessage);
}
if ( sgRP.ExcessRemove() )
{
sMessage="Player "@Pawn(Owner)[email protected]
" was kicked for being a Team Remover.";
P.PlaySound(sound'Botpack.(All).CaptureSound3',, 4.0);
AnnounceAll(sMessage);
Mutate(Something, Something, Something)
KickPawn(Pawn(Owner));
}
}
}
Also a mutate command inserted after the announcement would alert any nearby admins or Mod's.

damic
09-12-2012, 01:19 PM
[X][~FLuKE~][X][_{HoF};33972']also remove "core is under attack" from log, tough as hell sometimes to study the log if something is removed.

good idea! +1

SAM
09-12-2012, 03:38 PM
Excellent ideas sev. When remove it should play a klaxon sound like this
http://www.youtube.com/watch?v=u95E__3TSN0

audiosonic
09-12-2012, 03:54 PM
This sound can work too : http://www.youtube.com/watch?v=EwTZ2xpQwpA

.seVered.][
09-12-2012, 06:58 PM
Excellent ideas sev. When remove it should play a klaxon sound like this
http://www.youtube.com/watch?v=u95E__3TSN0

I picked the Flag Capture sound from CTF...cuz we don't hear that sound in Siege...

.seVered.][
09-13-2012, 01:08 AM
Excellent ideas sev. When remove it should play a klaxon sound like this
http://www.youtube.com/watch?v=u95E__3TSN0

LOL, now THAT .... is perfect... and it should make that sound EVERY time someone remove's someone else's build. someone import that.

|uK|B|aZe//.
09-13-2012, 12:02 PM
lol that would just make me laugh everytime i heard it sorry

|uK|kenneth
09-13-2012, 02:36 PM
lmfao to funny.

Vatiko//
09-14-2012, 01:44 PM
The old man is wise when it comes to his english format. My teacher taught me to indent the start of a new paragraph in order to read it well, same lessons go here nice catch chan. Also could a colour be added to players name specifically red and blue as to which team they are on, this would help in the console as its hard to find and read a message someone had said. Console refreshes too fast and I usually miss an earlier message.

damic
09-14-2012, 05:45 PM
[X][~FLuKE~][X][_{HoF};33972']also remove "core is under attack" from log, tough as hell sometimes to study the log if something is removed.

incoming nuker too?

terminator
09-14-2012, 07:14 PM
Either that or certain cuts from
http://www.youtube.com/watch?v=1orMXD_Ijbs ehhhhhhh

.seVered.][
09-16-2012, 11:55 PM
The old man is wise when it comes to his english format. My teacher taught me to indent the start of a new paragraph in order to read it well, same lessons go here nice catch chan. Also could a colour be added to players name specifically red and blue as to which team they are on, this would help in the console as its hard to find and read a message someone had said. Console refreshes too fast and I usually miss an earlier message.

My Xconsole already does that for me in the server scroll (top left corner of HUD) but the log itself is black and while only in the console list.