CTF-TwinValley][Siege [Archive] - UnrealTournament Siege, Bunnytrack, Combogib, Instagib, UT99, UT4 clan & Server Discussion

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HIGH[+]AdRiaN
08-07-2012, 03:57 PM
Done!
Test it and give sugestions please =D

http://i922.photobucket.com/albums/ad69/highadrian/1-1.png

http://i922.photobucket.com/albums/ad69/highadrian/2-1.png

http://i922.photobucket.com/albums/ad69/highadrian/3.png

http://i922.photobucket.com/albums/ad69/highadrian/5.png

http://i922.photobucket.com/albums/ad69/highadrian/4.png

http://www.speedyshare.com/d2ue9/CTF-TwinValley-Siege-AdrianSiegeEdit.rar
http://www.mediafire.com/?58i5kxh9pns37fm
https://skydrive.live.com/?cid=f2036f585ad87ec0#cid=F2036F585AD87EC0&id=F2036F585AD87EC0%21167
http://www.4shared.com/rar/SkuTdnc4/CTF-TwinValleySiege-AdrianSieg.html

FFVII
08-07-2012, 04:20 PM
Ta pedindo pra subtitui CityTex original,vai nessa ahuahuahauhauhauh

EDIT:
EDIT:
Se eh tex pra esse mapa soh,dava pra imbuti na fase,nao precisa crai otro package,ainda mais com mesmo nome do igual....

HIGH[+]AdRiaN
08-07-2012, 05:17 PM
essa textura não é padrao do ut, ele é de outro mapa, e nao foi modificada ou criada por mim hausie

FFVII
08-07-2012, 05:20 PM
Achei q era original pq tinha data d modificação de 1999, lol

Disturbed//*.
03-25-2014, 10:36 PM
Not sure what was said previously but this map looks really good! Possible add?

SAM
03-30-2014, 01:53 PM
Bump me for later.

|uK|kenneth
03-30-2014, 01:57 PM
SAM you're a fag.

Chamberly
03-30-2014, 07:45 PM
I seen this looks like it come from one of the regular CTF map. lol...

I'll add it to my server, and check things out. ;)

HIGH[+]AdRiaN
03-30-2014, 09:29 PM
yes, this is a CTF map edited, i did not created it.

I'm working on a new map right now

http://i.imgur.com/m06phUb.png

http://i.imgur.com/nCQApiK.png

evilgrins
04-03-2014, 12:47 AM
I have the original version of this map, and also edited it somewhat recently:
http://ic.pics.livejournal.com/evilgrins/3189901/3093416/3093416_original.png
Just added team titans (UTDMT) to mine.

From what I can see of yours, it looks amazing! I'd have to actually be on the map to make a full assessment, but I like what I see.

I don't play siege, is it a requirement to play it?

Disturbed//*.
04-03-2014, 01:03 AM
No you can play ctf on it! We used flags for cores so it should work for ctf

evilgrins
04-03-2014, 02:10 AM
Initial impressions: Love it. You dimmed the lighting from the original, gave it a more realistic feel. Added moss to walls and surfaces, overall the map is several notches visually better. Also liked the setup you have of where the flags are being situated.

A few negatives: It looks like the only weapon on the map is the flak cannon, which is a little odd as it's not placed all over. Mostly the only place to find it is in the underground caverns on either side of that tiny lake.... yet you still have rocket launcher ammo on the map. Seems you removed the flak cannon from the only other place in the base it usually is too.

Then there's this:
http://ic.pics.livejournal.com/evilgrins/3189901/3094560/3094560_original.png
That tunnel, on the original map, is supposed to twist around to the right. You ended it in a blank wall, which is problematic.

I often play offline, with bots. Looks like you left the original map's bot pathing on your edit, which complicated that tunnel.

That tunnel was supposed to connect to another tunnel that leads to the flag area, there:
http://ic.pics.livejournal.com/evilgrins/3189901/3094255/3094255_original.png

Bots that go into either end of that now disconnected tunnel get confused as they can't run through the blocks you put inbetween the 2 tunnels. So, mostly they just opt to stop doing anything and stay in the tunnel.

Personally, if the flak cannon is your thing, I'd put more of them on the map. Certainly at least one close to where the flag is, if for no other reason than as an ammo pickup.