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Disturbed//*.
10-01-2012, 07:20 PM
After ruthless hours that cant even be caculated, NWO(NewWorldOrder) is finally finished.

I Would like to thank Severed, and Higor for all the help that they have given me. Also BB-Drac(BirraBrothers)

I Went away for a month or so, and as soon as i got back severed"FINISH THAT MAP" and so i decided i would, thanks severed we finally finished it.
There is no brushes in this map. FYI- So no one can copy it. If needed just ask me.
Here are some Screenshots(Pictures look DARK, But The map ISN'T really that dark)

http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0013.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0012-1.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0011-1.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0010-1.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0009.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0014.jpg

Thanks. If you want the link let me know(severed i make a new version- yours is outdated)

Crsk
10-01-2012, 07:56 PM
good job!

I want the link

Muffin
10-02-2012, 12:04 AM
Awesome architecture. Looks fun.

|uK|chiseller
10-02-2012, 12:13 AM
Looking good.

|uK|Grimreaper
10-02-2012, 07:53 AM
is that the only way to enter the base?

audiosonic
10-02-2012, 08:10 AM
Looks nice and clean, looking at the screenshots the front entrance looks a bit too hard to pass once the game progresses, but we'll see.

|uK|Grimreaper
10-02-2012, 10:20 AM
Looks nice and clean, looking at the screenshots the front entrance looks a bit too hard to pass once the game progresses, but we'll see.

ye i was thinking about that..

|uK|kenneth
10-02-2012, 12:26 PM
can we get this map for siege aswell? looks good.

HIGH[+]AdRiaN
10-02-2012, 01:40 PM
i think it's a little hard to take core, looks more a 'fragger' map than a 'strategic' one

'Zac
10-02-2012, 03:53 PM
i like the future-istic look in the core/flag room. i like the trim on the floor !!! i always wanted to do that but its so hard :) also i agree with the small entrance, well i bet youre still working on the map so thats not a problem. nice job bro ;)

Disturbed//*.
10-02-2012, 06:17 PM
Here are some more screenshots:
Ways to get into core: (2)
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0016.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0015.jpg
http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0017.jpg

.seVered.][
10-02-2012, 06:38 PM
I hope your going to do some Interior/Exterior Decorating.

HIGH[+]AdRiaN
10-03-2012, 11:33 AM
[;40465']I hope your going to do some Interior/Exterior Decorating.

yes, the map has only 1 texture inside of bases hausieh... but remember, dont do any decoration that worsens the gameplay

Disturbed//*.
10-03-2012, 06:33 PM
AdRiaN;40507']yes, the map has only 1 texture inside
Let me correct you, there are 3 textures in the base.

Pie
10-04-2012, 05:17 AM
The setup of the map is nice, but I definitely agree that more needs to be added to it. Maybe a sort of textural trim around the walls. Or maybe just make it so the walls, floor, and ceiling don't match? Having it like that makes it feel too plain.

HIGH[+]AdRiaN
10-04-2012, 09:07 AM
Let me correct you, there are 3 textures in the base.

wall, light and floor? lol

.seVered.][
10-05-2012, 12:26 AM
I am fan of the dark an 'ominous' core room's and bright and cheery outdoor areas. I liked this texture layout, but a little darker and more dreary.

http://i1102.photobucket.com/albums/g457/ChanClan66/Development/Higor/Shot0051.jpg

|uK|Grimreaper
10-05-2012, 10:27 AM
i know ur old and all but even u can see its a sniper not a nuke :P

Disturbed//*.
10-06-2012, 11:13 PM
[;40654']I am fan of the dark an 'ominous' core room's and bright and cheery outdoor areas. I liked this texture layout, but a little darker and more dreary.

http://i1102.photobucket.com/albums/g457/ChanClan66/Development/Higor/Shot0051.jpg
What version?

.seVered.][
10-07-2012, 11:43 PM
What version?


http://i1102.photobucket.com/albums/g457/ChanClan66/Development/Higor/Shot0051.jpg[/QUOTE]

This is verion 3...

'Zac
10-09-2012, 05:52 PM
adrian is good at decoration.... ;)

.seVered.][
10-09-2012, 11:53 PM
I call this the Kitty map, should make some textures that fit that theme.. like... a LITTER BOX... and a scratching post. :)

http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0013.jpg

TDNConvict
10-11-2012, 12:57 PM
get this on server want to pug this one

!DEAD
10-26-2012, 04:20 PM
can link? want see...

|uK|kenneth
10-27-2012, 06:33 AM
can link? want see...

dude relax jesus i think i saw this like 20x today only from you just relax and wait for the link.

!DEAD
10-27-2012, 07:58 AM
im cry <:(

|uK|kenneth
03-23-2014, 12:45 PM
Bump is this map finnished yet? need a link.

Disturbed//*.
03-23-2014, 01:25 PM
Was finished but lost it lol, and corridors are to small. Just wait Kenneth I'll give you a map.

.seVered.][
05-09-2014, 02:46 PM
Bump is this map finnished yet? need a link.

strange... why am I getting emails with this link in it NOW... when it was posted 6 MONTHS ago ... oddly... I DO have this map ... somewhere on one of my servers ... if your still interested in finishing it @Disturbed or @|uK|kenneth (http://www.unrealkillers.com/member.php?u=42) I'll dig it up for you. I REALLY liked this map and we almost finished it, but the middle was just too big... but the bases were kick'n cool... specially liked the Cat like (http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0013.jpg) style of the passages.

Whitey
05-11-2014, 06:42 PM
Light sources for lighting are "unlit" or you don't have any in some rooms.
Looks strange having a pure white Light texture with a red/blue hue in the flag room.

zone lighting or even large radius lighting is fine, but always have a light source of some kind and unless that light is white in colour don't check "unlit"

Looks fun nontheless :D

HIGH[+]AdRiaN
05-12-2014, 02:02 AM
[;74390']strange... why am I getting emails with this link in it NOW... when it was posted 6 MONTHS ago ... oddly... I DO have this map ... somewhere on one of my servers ... if your still interested in finishing it @Disturbed or @|uK|kenneth (http://www.unrealkillers.com/member.php?u=42) I'll dig it up for you. I REALLY liked this map and we almost finished it, but the middle was just too big... but the bases were kick'n cool... specially liked the Cat like (http://i1078.photobucket.com/albums/w499/BBHEnt4/Shot0013.jpg) style of the passages.

can i try fix the map?

Disturbed//*.
05-17-2014, 10:33 PM
Light sources for lighting are "unlit" or you don't have any in some rooms.
Looks strange having a pure white Light texture with a red/blue hue in the flag room.

zone lighting or even large radius lighting is fine, but always have a light source of some kind and unless that light is white in colour don't check "unlit"

Looks fun nontheless :D

Thanks for feedback!

I made this when i first started learning how to ed. Now im really good, just not publishing.

'Zac
05-18-2014, 04:02 PM
tis mp sukz y u evn mak dis mp disturbbed

Disturbed//*.
05-18-2014, 04:36 PM
tis mp sukz y u evn mak dis mp disturbbed

Would you please attend you schools typing class that they offer you guys, and also please re-attend grammar school.

Chamberly
05-18-2014, 04:44 PM
i like the future-istic look in the core/flag room. i like the trim on the floor !!! i always wanted to do that but its so hard also i agree with the small entrance, well i bet youre still working on the map so thats not a problem. nice job bro

He said he like, then now say hate? lol...

'Zac
05-18-2014, 08:33 PM
Would you please attend you schools typing class that they offer you guys, and also please re-attend grammar school.

y u b lik dis distubd/ y u do dis

UT-Sniper-SJA94
05-18-2014, 08:52 PM
Didn't think zac's posts could get even more annoying to read, guess I was wrong.

'Zac
05-19-2014, 06:21 PM
y u do dis 1111111111111111

Disturbed//*.
05-19-2014, 07:55 PM
Severed if you could give me the original version and i will finish and ill go my way.

.seVered.][
07-01-2014, 04:42 AM
BUMP - You have the file now ... and we have ALL the support files too!


this map is just too cool ... Click the link below and tell DISTURBED//*. how you feel about it and to FINISH IT! if he's there ... :)


FinishNWOMap CodeReview IRC Channel Link (http://webchat.globalgamers.net/?nick=FinishNWO&channels=CodeReview)

feel free to book mark or modify this link for you own personal use...

evilgrins
07-04-2014, 10:46 PM
If there's bot-pathing, I'd like a link please!