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Crsk
10-04-2012, 12:27 AM
I was trying to make a good map strategically speaking and this is what happened
is 96,32% finished

http://imageshack.us/a/img819/7453/shot0226.jpg

]http://imageshack.us/a/img542/5574/shot0227.jpg

http://imageshack.us/a/img31/4359/shot0228z.jpg

http://imageshack.us/a/img818/1400/shot0229v.jpg

I'm realism and special effects lover! enjoy the ss, I hope someday kill you on this map (:

|uK|chiseller
10-04-2012, 12:34 AM
Es muy bien!

!DEAD
10-04-2012, 03:16 AM
Cool!

SAM
10-04-2012, 03:23 AM
The .32 is very important guys

Crsk
10-04-2012, 04:46 AM
I have to optimize the map, I feel some lag because is one zone, almost no portals... some minutes ago Barcode told me "delete trees, trees are lag in big zones" and "make low detail brushes" anyone know another tip for optimization? Higor AYUDAMEEEEE

Pie
10-04-2012, 05:14 AM
Looks like a level you'd play in the older Tony Hawk's Pro Skater games.

I think it'd be good to see how each base looks, unless you haven't done them yet.

Crsk
10-04-2012, 05:24 AM
Looks like a level you'd play in the older Tony Hawk's Pro Skater games.

I think it'd be good to see how each base looks, unless you haven't done them yet.

Hi Pie, you can see the base in the pic 2 and 3, you can get the core room with the ladder, teleporters (3) or by the way of the roofs with a little BT skills

Pie
10-04-2012, 07:01 AM
Hi Pie, you can see the base in the pic 2 and 3, you can get the core room with the ladder, teleporters (3) or by the way of the roofs with a little BT skills

Lol, I'm a noob. I didn't notice the core. It'll definitely be interesting to see how this one is played. =-]

Krikor
10-04-2012, 08:58 AM
Krikor likes this

|uK|kenneth
10-04-2012, 10:35 AM
we sould get some more maps like this. good work man.

|uK|Grimreaper
10-04-2012, 10:51 AM
this looks good cant wait till its fully finished and can test it out !

Higor
10-04-2012, 05:57 PM
City maps: this is what Siege was lacking.

Maybe it's coincidence or good minds thinking alike... I was exporting some UT3 city models/decorations last week.

Disturbed//*.
10-04-2012, 06:59 PM
I was exporting some UT3 city models/decorations last week.

You should make a map like the one you showed me the other night, now thats awsome.

@Crsk Nice job.

SAM
10-05-2012, 09:05 AM
This is looking good. Look forward to the release!

'Zac
10-09-2012, 05:59 PM
a good idea can be having some kinda ' higor ' idea to it... you make containers and u can take a peice of street that unlocks sniper spots, extra entrance, etc. but its your map do whatever ;) just an idea

Crsk
10-10-2012, 05:45 PM
Released! http://www.mediafire.com/?x239nlt9qkppr4i


http://www.youtube.com/watch?v=Tc8Y9DANsZI&feature=plcp

|uK|Grimreaper
10-11-2012, 03:26 AM
rofl nuke room in skybox XD

|uK|kenneth
10-11-2012, 10:36 AM
Released! http://www.mediafire.com/?x239nlt9qkppr4i


http://www.youtube.com/watch?v=Tc8Y9DANsZI&feature=plcp

lmfao what happens if you make a neutron, will they die?

TDNConvict
10-11-2012, 12:53 PM
looks pretty sweet but i think you should change the nuke room.. other team doesn't need to know how many nukes you have left and also you don't need so much bt shit on there just make ramps, the latters are pretty sweet tho and i like the booster and how core it setup.. I think you should make the doors open though instead of having to open them.. all a team will have to do is put mines just at opening off the door and it will kill you when you try to open.. will make it impossible to nuke without emp..

|uK|Grimreaper
10-11-2012, 01:04 PM
looks pretty sweet but i think you should change the nuke room.. other team doesn't need to know how many nukes you have left and also you don't need so much bt shit on there just make ramps, the latters are pretty sweet tho and i like the booster and how core it setup.. I think you should make the doors open though instead of having to open them.. all a team will have to do is put mines just at opening off the door and it will kill you when you try to open.. will make it impossible to nuke without emp..

you can only see ur own buildings in skybox and when i specced u for example i can see ur stuff there to for a sec
so enemy cant see the buildings in there but they can see u walk in it lol

Crsk
10-11-2012, 01:37 PM
looks pretty sweet but i think you should change the nuke room.. other team doesn't need to know how many nukes you have left and also you don't need so much bt shit on there just make ramps, the latters are pretty sweet tho and i like the booster and how core it setup.. I think you should make the doors open though instead of having to open them.. all a team will have to do is put mines just at opening off the door and it will kill you when you try to open.. will make it impossible to nuke without emp..

the map have two nuke rooms, "safe and exposed nuke room" or "not so safe and not exposed nuke room" choose one, the room where tele from nuke room are is designed for avoid ripper damage so you can make your nuke here, just make one or two mines in entrance

one of the doors are open all the time so you can use for nuke or you can use middle door (it take 60 seconds to open, 20 seconds frozen, and 60 more for close, so you can open, suicide, take your nuke and BOOM <this door is for damaged the super booster, super mine, and core avoiding mines door>)

--- Updated ---


you can only see ur own buildings in skybox and when i specced u for example i can see ur stuff there to for a sec
so enemy cant see the buildings in there but they can see u walk in it lol

Really ? there to for a sec... did not know xd

I make it cause i was corious to know if works and for funny btw I think is a good and safe place for make nukes (is possible to kill just using neutron or emp placed in your own nuke room but none other thing is damaged)

TDNConvict
10-11-2012, 01:56 PM
so is this finished? upload to Rootkits server new maps.. get Dex/ Khronos i want to play this in pug

|uK|kenneth
10-11-2012, 01:57 PM
lelelelel are we giving out those maps?

audiosonic
10-11-2012, 02:50 PM
You do know that the links are provided, right?

Crsk
10-11-2012, 03:06 PM
the maps uploaded in "map making" seccion are yours? or just maps from MLSG map contest? how this works?

|uK|B|aZe//.
10-12-2012, 09:07 PM
its for mlsg, all rights go to the mapmakers and Reb

][X][~FLuKE~][X][
10-12-2012, 09:19 PM
maps made technically are open source and the map maker has no real claim but out of respect the map maker is always deemed the owner, only those with zero respect for the creator will use them without permission (if permission is possible from the original creator)

HIGH[+]AdRiaN
10-12-2012, 09:44 PM
map is good, but i dont like the core room =(