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Muffin
10-09-2012, 09:29 PM
Presenting CTF-([MFN])-ElectroshocKv2.

Why I think this map should win: I made this map constantly with 'competitive' on my mind. From the steal-able sniper posts, to the large bases, this map is the definition of competitive and I think it has what it takes to fit the title of 'best siege map ever'.

Link: http://www.filedropper.com/ctf-mfn-electroshockv2

Screenies:
874
875
876

Enjoy.

|uK|Grimreaper
10-10-2012, 02:25 AM
bt skills ftw

!DEAD
10-10-2012, 03:52 AM
Great map! Nice Muffin ;)

|uK|B|aZe//.
10-10-2012, 12:20 PM
looks good maybe a bit too dark? i'll have a closer look

TDNConvict
10-10-2012, 01:03 PM
looks good maybe a bit too dark? i'll have a closer look

looks good as long as its not as dark as ss's

|uK|kenneth
10-10-2012, 01:29 PM
well done gj muffin

SilverWing
10-10-2012, 01:46 PM
i predict a lot of spam!

.seVered.][
10-12-2012, 12:18 AM
Just some of the comments from the initial run of a few maps.
Even though this map didn't have as many comments (I missed the first run of it), I think it was popular none the less.

Map Name-YYYY.MM.DD-HH.MM.SS

CTF-([MFN])-ElectroshocKv2-2012.10.11-16.24.54
Scourge mommy im scurred this place is creepy
|uK|lotafun69 i think other maps
|uK|lotafun69 would be better
|uK|lotafun69 this is okay
Scourge needs improvement
Scourge music is creepy
Obsidian water too deep lold
Portia GETS KIND OF MUCKY OUT HERE
]['DiSTuRBeD'][���� Good Game
]['DiSTuRBeD'][���� 6 minutes
Scourge good for quick siege games, this

CTF-([MFN])-ElectroshocKv2-2012.10.11-17.37.46
-coRe*noggieB- nice relaxing music anyway
uK|lotafun69 that water

TDNConvict
10-15-2012, 12:23 PM
havn't played this one yet but looks like it has potential

|uK|fleecey
10-15-2012, 12:26 PM
Just a wondering Muffin, is it something wrong with the water? at some parts of the water.. it takes forever to walk to the other base and some other parts its fine? it is suppose to be like that?

Muffin
10-15-2012, 09:00 PM
No, it's not. I'll fix it if I'm allowed.

|uK|fleecey
10-15-2012, 09:16 PM
No, it's not. I'll fix it if I'm allowed.

Either way, it's an okay map. The water part is just annoying from my part and for chis what i heard, not sure about everyone else though.

Disturbed//*.
10-15-2012, 09:22 PM
It's like you will be "running" then if you dodge a certain way, your start to swim. Then it is easier to be kill cause, Your swimming and enemy isnt. I Like it but i dont. Up to you muffin, Other than that, Good Job!!

audiosonic
10-16-2012, 05:32 AM
Just feign death on the spot lol.

Btw I'm guessing you can't see mines either then, very exploitable.

.seVered.][
10-16-2012, 02:21 PM
It's like you will be "running" then if you dodge a certain way, your start to swim. Then it is easier to be kill cause, Your swimming and enemy isnt. I Like it but i dont. Up to you muffin, Other than that, Good Job!!

It's the height of the water that makes it do that. Swim when you dodge. If you check the water in the tub on ModernBathrooms map, that's the height to use if you want it to swim when you dodge.

Chamberly
10-16-2012, 04:55 PM
looks good maybe a bit too dark? i'll have a closer look


looks good as long as its not as dark as ss's

I have this thing set up in my ut.ini so maybe it will help a lot for Muffin!

Should be under the graphic/render driver:
GammaCorrectScreenshots=True
So when you press F9 or other key you have set for screen shot (In game) it will show the correct screen version outlook.