MLSG Map entry - (Crsk)SiegeTown [Archive] - UnrealTournament Siege, Bunnytrack, Combogib, Instagib, UT99, UT4 clan & Server Discussion

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Crsk
10-10-2012, 11:19 PM
was easy at the begining (the bigger part), the map was builded in aprox 24 hours but the "small little things" taking like 5 days of my life and was somewhat complicated (bugs and similar things)

that is my second finished map so probably is not a good work but gonna tell you something, is 30 times better than any zac map
hahah just kidding :)

why I think my map could win? Mmm cause mi map have a pool maybe but did you see muffin map? omg no chance for me so Im trying to avoid that question

lets talk about some small little things:

http://www.mediafire.com/conv/a265fdce06a8710a7f62038bb08ae92822db2a2883b7223c08 fdc0e1edd5643d6g.jpg

LEFT DOOR is a simply normal door, touch it and ...! is opened
MIDDLE DOOR is for nukers, or really peaceful players, touch it and is opened really slowly so if your nuke is ready, follow that:
1 avoid chimp flak and zvirus rocket cannons
2 touch middle enemy door
(now you have like 90 seconds for...)
3 go for your nuke and use it

http://www.mediafire.com/conv/c2fcaed08daf13b864212739add7e0a69f19660dc8712594bf 1d99708f1b99f66g.jpg
shoot right here for get super mine, super booster and core damage

RIGHT DOOR is for bunnies, if you cant get it; learn about BT or just take distance, avoid 100 shoots per second and shoot the enemy core (or use left door)

http://www.mediafire.com/conv/fd86cc7a8ff12ba39312936249f401b0f416682588f3f25f1f 03462356416c896g.jpg
if you cant get the enemy base just try that way (but be careful that nobody sees you and sam house should sound familiar to you)

http://www.mediafire.com/conv/f3a5ccfa3980053ac42363d726a246116304099d6428bf9677 3c5060988bc22f6g.jpg
now, the same of right door. in that room you can make emp and neutron, apes cant get in to kill your things so you can try, np

http://www.mediafire.com/conv/2dbc11ba4b7b31e7cc11eea38b52ae405163dcd6f192786bc2 306bfe12d0acd86g.jpg
also you can make a mine or super mine in that place and you have 0,0001% probability of kill someone (better than 0% of course :)


http://www.youtube.com/watch?feature=player_embedded&v=Tc8Y9DANsZI
here you have a video (justin biber in related videos but just dont look at the right)

bad english I kw hope u understand

--- Updated ---

http://www.mediafire.com/?x239nlt9qkppr4i

Muffin
10-11-2012, 12:07 AM
Omg. I love this. Although confusing at first, it looked like it would be fun. I like the secret rooms and the buses and the ladders, omg. I'm jelly.

Crsk
10-11-2012, 12:47 AM
ahah I'm jelly
I laughed when I read in the translator xD
http://www.youtube.com/watch?v=9sEI1AUFJKw

TDNConvict
10-11-2012, 01:23 PM
this is my favorite out of all the screen shots i've seen so far... I still think you should have 1 door semi open 1 completely open and 1 closed..

'Zac
10-11-2012, 05:08 PM
5 screenshots when supposed to have 3. 3 minute video when supposed to be at the max a minute. whats going on here read the thread

Crsk
10-11-2012, 07:10 PM
true zac, please judges ignore the last and consider the next like mi postulation:

"Give us information into how and why you made the map"

I made that map thinking in different strategic escenarios and for different player tastes
for example when I spect in siege I see a guy what like make a good tele, if some kill him or their tele he try again, so that map is for him.
some people like bt, sniper, insta, transloc, etc this map is thinking about them but trying to avoid some things like sniper abuse or neutron abuse or unkilleable teles...
considering that things for make a fun map :D
I made that map because I like to see the realism into unreal tournament, and I think city is a really good escenario for estrategic movements and maybe city maps are unknown for siege at the moment

"Post clear high quality screenshots (3 maximum)"
http://www.mediafire.com/conv/afb5b47604fc0607b3ebc7d9440f1f415f708bd605d78b522b 55947826ce6b066g.jpg

"Provide a download link with all required items"
http://www.mediafire.com/?x239nlt9qkppr4i

"Tell us why you think it should win the map contest"
I think could, because I think is a good siege map, thinked in what players do when they play



PD: Zac now you fix your entrance, you broken the rule what say "Build a competitive core room"
ahaha kidding again :)

'Zac
10-11-2012, 07:22 PM
now thats better, a better description and everything nice job though lol

CrashingCami
10-11-2012, 09:00 PM
Está chevere!! I particulary love how you combined BT with Siege there, really want to play it now

.seVered.][
10-11-2012, 11:28 PM
what about a triggered BUS departure... all the busses ZOOM across the map on BOTH SIDES and RUN DOWN the players... maybe when someone crosses the MID pickup spot, ZOOM !!!

.seVered.][
10-12-2012, 12:15 AM
Just some of the comments from the initial run of a few maps.
Map Name-YYYY.MM.DD-HH.MM.SS


CTF-(Crsk)SiegeTown-2012.10.11-13.54.40
Harakiri dafuq bt map,cuz it lags on edges for me
Alucard OMG its hitt map
Harakiri i liked this map
{wA1337}|^DEAD` SHUT THE FUCK UP ALL THIS IS GREAT MAP
D/Khan:NEED A EMOCIONANT SONG !!
Harakiri crap,i found some transparent dash things

CTF-(Crsk)SiegeTown-2012.10.11-16.39.12
Packy_Derm HUUUUUUUUUUUUUUUUUUUUUUUUGE map
BOON_MA_I LOL THIS MAP IS BIG
Scourge found my first hidden room
Scourge having too much fun playing bt to siege lol
.seVered.][���� excellend job on this map
|uK|lotafun69 i fail at this bt
sXc'Vatiko//.ftw' map doesnt make any sense
Scourge yeah the route needs to actually go somewhere
Scourge i like the concept but getting stuck is fail
BLS|Pantheon horrible map
Scourge awesome map just not for siege lol
Scourge no need for sb just forward dodge down
.seVered.][���� there is no TICKET BOOTH
.seVered.][���� for the BUSSES
-coRe*noggieB- i like our supplier outdoors
Higor found a nice snipe point lol
Portia you ripping my supplier decision?

CTF-(Crsk)SiegeTown-2012.10.11-16.46.39
Scourge love this map tbh
Portia okay :)
Packy_Derm yeah decent map
Portia i would compare this map to miniclarion
Scourge what do you mean
Portia in terms of my mood of wanting to play it
-coRe*noggieB- wow invisible BT
Scourge only problem with this map is the lack of alleys
[R]^Freeze there needs to be a ghetto
Packy_Derm camp city is what this map should be called
Scourge bad supplier tbh
-coRe*noggieB- don't get diSCOURaged
Packy_Derm CAMP CITY....great map...lol
]['DiSTuRBeD'][���� Crap spawn
Scourge yeah needs more alleys so people can't just camp the whole game
Scourge like if they added sewers or something this map would be awesome
.seVered.][���� maybe WIND at the top of the TOWERS
-coRe*noggieB- campers are sniping at your base? sewers won't stop that
Scourge pool party on blue roof everyone welcome
Anarchy damn i was stusk lol
Scourge more bars in more places
-coRe*noggieB- not feeling so great about everything outside now
Packy_Derm found their tele...it above our building in window
Packy_Derm rename map to CAMP CITY
Scourge Camp Town, Sierra Leon

CTF-(Crsk)SiegeTown-2012.10.11-17.20.38
Packy_Derm core too easily attacked in that map

Crsk
10-12-2012, 01:08 AM
[;41273']what about a triggered BUS departure... all the busses ZOOM across the map on BOTH SIDES and RUN DOWN the players... maybe when someone crosses the MID pickup spot, ZOOM !!!

sounds good, I see many changes to make

maybe v2 is necesary, I want to change grass texture, add more cars, yellow griff water, things like that, btw I read about many campers in the last game... in public games is a problem, a simply solution would be put a damage instigator in the camp zones taking 50 life every 30 seconds or simething like that

TDNConvict
10-12-2012, 11:23 AM
just make the mid with some protection to get to the powerup - terrible idea to have areas that you take damage if you stay there...imo - there looks like plenty of way to get across the map without getting shot...

.seVered.][
10-12-2012, 11:42 AM
just make the mid with some protection to get to the powerup - terrible idea to have areas that you take damage if you stay there...imo - there looks like plenty of way to get across the map without getting shot...

Perhaps like cut out the bottom floor (ground level) of the building and make the MID inside the building... don't forget support stuctures like 'columns' to support the building and provide some ground level cover for the runner.

Higor
10-12-2012, 01:20 PM
Crsk, to resolve the camping issues open OutworldHold beta, look at the middle mountain.

That's how you prevent camping from a high position.

TDNConvict
10-15-2012, 12:21 PM
this map owns even with the bt parts to it..(lol they will make for funny fails during match/pub play) just fix the midpowerup spawn with what severed suggested something with lift to mid through building or teleporter - and a few other tweaks and this map will be awesome, probably my favorite out of them all thus far

|uK|kenneth
10-15-2012, 12:30 PM
base is to open, you can hit the core so easly.

Crsk
11-01-2012, 12:28 AM
I told you xD


did you see muffin map? omg no chance for me

well, Muffin won and now what happend with the rest of the maps? I have a v2 for mi map, new illumination, new textures, new decoration, new middle area, some rooms fixed (core included, now is not so easy to kill)

I can do what ever i want with the map right?