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Coll@
01-13-2013, 04:00 PM
Title: The Unreal Park.
Author: Coll@

Other credits:
Triggers, item spawners, bot pathing, optimization: Higor
Testing: Disturbed, .se\/ered][

Download:
http://dl.dropbox.com/u/58384316/UT99/Maps/CTF-UnrealPark.7z

Version 2
Download:
http://dl.dropbox.com/u/58384316/UT99/Maps/CTF-UnrealPark_v2.7z
V2 doesn't include music file, get it from the first DL link.
Suitable for CTF as well, the default bots have trouble using the boosters, the map is best ran with FerBotZ rel 9 or higher (will come out soon).


Screenshots:
Unavailable

|uK|kenneth
01-13-2013, 04:04 PM
holly crap looks like a big map.

Coll@
01-13-2013, 09:30 PM
holly crap looks like a big map.

it is....

|uK|B|aZe//.
01-14-2013, 11:23 AM
lol reminds me of another map cant remember what

Coll@
01-14-2013, 05:52 PM
btw Is there any chance that map will be uploaded on server ? :P

'Zac
01-14-2013, 08:22 PM
CAUTION: OFF TOPIC
this actually reminds me of a map i made ( well, kinda imcompleted and closed at about 30%) and i put a whole bunch of random crap in it.

Coll@
01-14-2013, 09:05 PM
I did every build on this map with reason... map have 10 boosters, few elevators , 16 teleports and 6 free jetpacks witch respawn every 2 minutes (Higor help). Map is especially made for siege. btw this is my first map and I hope ppl will like it :)

Higor
01-14-2013, 10:40 PM
Layout and gameplay are pretty much unique, makes wonder how ppl will play it.

|uK|Grimreaper
01-14-2013, 11:00 PM
looks nice
good to see u mapping colla proud !

|uK|B|aZe//.
01-16-2013, 01:45 PM
attention needed SAM

SAM
01-16-2013, 02:41 PM
Slipped my mind...like most things these days. It's on thanks for reminder.

Higor
01-16-2013, 09:38 PM
Ppl's voting it, won 4 times already...

Disturbed//*.
01-16-2013, 09:40 PM
Ppl's voting it, won 4 times already...
Indeed. Now YES people they are JETPACKS IMBEDED into the map. So stop freaking out! *cough* lotrfan

BONZ
01-29-2013, 04:24 AM
Very well done on the map Coll@, one of my favourite maps with a unique style of play. It's up there with bathrooms and blackriver IMO.

My one complaint is that the games played on it are over way too quickly, because the core is too exposed to dangerous opponents with jetpacks. As soon as a supplier is built, it's too easy to fly in on the opposition and drop sludge on the core from a number of approaches, no matter how well built up the enemies defenses are. I think one of the openings to the core needs closing up completely, perhaps the one above the core, due to how easy and devastating fly-by attacks are.

audiosonic
01-29-2013, 05:47 AM
To be honest the main problem with this map is the pathing, I only played it twice and that was for 10 minutes each time and I still have no idea what the fastest way to the other base is. Some simple textures on the wall can be enough to indicate where the bases are located at. Then there's these boosters that make you crater lol, I know there is supposed to be a jetpack somewhere but I haven't found it yet, if only you could get the pathing to make any sense I think it would be an improvement and make this map play better.

Higor
03-09-2013, 01:11 PM
Updated first post, V2 is up.
The BotZ version that plays best will come out soon.

Coll@
03-10-2013, 08:02 AM
Tnx Higor !

Coll@
03-15-2013, 11:38 AM
SAM can you upload v2 on server ? tnx.

SAM
03-16-2013, 12:52 PM
If the link worked....sure :D

Coll@
10-14-2013, 07:16 PM
.

SAM
10-15-2013, 08:39 AM
??? Was there an update or something?

Coll@
10-17-2013, 11:07 PM
SAM https://www.dropbox.com/s/dq350rwzzi4k9rh/CTF-UnrealPark_V3.rar
V3 doesn't include music file, get it from the first DL link.

Coll@
10-24-2013, 08:04 AM
??? Was there an update or something?
ye https://www.dropbox.com/s/dq350rwzzi4k9rh/CTF-UnrealPark_V3.rar