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View Full Version : Face-LE200 with spawnpoints inside instead of current one.



Higor
01-26-2013, 03:37 PM
Current face has most of the annoying issues of the original map.
And someone was already kind enough to do all the dirty work, why not consider changing it?

SAM
01-26-2013, 03:54 PM
Whats the difference between this and and spawn kill free

Higor
01-26-2013, 04:12 PM
Spawnkill free uses classic Face as base, it has lots of bsp errors (stuck in mid ramp, standing on lower edges of ramps), not symmetrical, and killzone is too low.
The worst issue is a BSP hole in the blue tower which kills the player when you touch it (top right side pillar, this one is specific to the SpawnKillfree version).

Besides LE200 version has more zone descriptors with location names.

Chamberly
01-26-2013, 05:06 PM
Face-LE200 sounds good as you describe it.

SAM
01-27-2013, 04:51 PM
Ok, if this is a better version....can someone link :D

'Zac
01-28-2013, 01:38 PM
this is face version that Higor's talking bout is a league adition used for ML games and i see it on many servers. this spawn kill free version on the server absolutely SUCKS. the blue side has more of an advantage, AND I WAS RIGHT I HAD A PREVIOUS POST THAT THIS WASNT MIRRORED!!!! yeah so in yo face

Higor
01-28-2013, 05:52 PM
Ok, if this is a better version....can someone link

Unreal Tournament | Files | ctf-face-le200.zip | F Titles | Capture The Flag | Maps Levels Missions | Game Front (http://www.gamefront.com/files/1403855/ctf_face_le200_zip)

If gamefront goes full retard again, just load the most popular Face server, it runs this map 24/7.