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Chamberly
03-06-2013, 01:34 AM
Random spawn location. Who would be interested to have it on the insta/combo CTF server?

Found here: UT99.org | there is a Random spawnpoint mutator available : Mutators (http://www.ut99.org/viewtopic.php?f=7&t=4570&sid=3221a0180343d69d7053f66f51f807fc)

Trajik
03-06-2013, 08:49 AM
Very interesting, I'm gonna have to check that out.However, if in any way it screws up my Config...You're gonna be in BIG trouble Chammy.

Chamberly
03-06-2013, 01:51 PM
Very interesting, I'm gonna have to check that out.However, if in any way it screws up my Config...You're gonna be in BIG trouble Chammy.

Woah. How am I going to be in BIG trouble? If you set it up your server, you did it! lol... But however, they are still working on this mod, but it's released and they are wanting feedbacks so they can improve it.

So far, the odd of this mod is, you can spawn on opposite base, grab the flag and start running back.

Higor
03-06-2013, 02:43 PM
That mutator is suited to DM.
You wouldn't want enemy players spawning next to your flag.

Trajik
03-06-2013, 03:12 PM
That mutator is suited to DM.
You wouldn't want enemy players spawning next to your flag.



That mutator is suited to DM.
You wouldn't want enemy players spawning next to your flag.
Was kinda thinking the same thing about 20 mins ago.

Chamberly
03-06-2013, 03:44 PM
I'm sure it can be modified to suit CTF.

SAM
03-06-2013, 03:46 PM
That mutator is suited to DM.
You wouldn't want enemy players spawning next to your flag.

Exactly what I thought when I read the post. Took the words out of my mouth. Might be fun on TDM?

--- Updated ---


I'm sure it can be modified to suit CTF.

To suit CTF how exactly? Randomly spawn on any spawn point on your team? That's what happens already :D

Chamberly
03-06-2013, 03:51 PM
To suit CTF how exactly? Randomly spawn on any spawn point on your team? That's what happens already

x amount of radius away from flag to spawn somewhere? Random thought...
But the goal of this is to spawn anywhere and prevent excessive spawn killing.

Well it fit more better for a DM/TDM gametype specifically.