Chamberly
06-01-2013, 01:30 AM
DevNet: Welcomed by server: LEVEL=CTF-BathroomsEQ1 LONE=0
Log: Resolving UnrealKillers.com | UnrealTournament 1999 GOTY Community (http://www.unrealkillers.com)...
DevNet: Receiving package 'Organic'
Log: Resolved UnrealKillers.com | UnrealTournament 1999 GOTY Community (http://www.unrealkillers.com) (184.170.132.98)
Critical: appError called:
Critical: Assertion failed: !Reader.AtEnd() [File:..\..\Core\Inc\FCodec.h] [Line: 324]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: FCodecHuffman::Decode
Critical: FCodecFull::Code
Critical: FCodecFull::Decode
Critical: UDownload::DownloadDone
Critical: UHTTPDownload::Tick
Critical: TickDownload
Critical: UNetConnection::Tick
Critical: UNetDriver::TickFlush
Critical: UNetPendingLevel::Tick
Critical: TickPending
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 06/01/13 01:23:48
This is pulled out of my client log. I can't get into the server according to this. It will download, say completed, then crashed asap. I know there is a other Organic file but 1 of them is real bad and just cause crashes. I have no Organic in my UT folder whatsoever, so hopefully I can get it into a cache manually. This Organic file is a problem maker for me. I would like some help please.
Edit: I was able to get in by using one of the Organic.umx file I had in backup somewhere. It's file size is 1.22 MB.
Log: Resolving UnrealKillers.com | UnrealTournament 1999 GOTY Community (http://www.unrealkillers.com)...
DevNet: Receiving package 'Organic'
Log: Resolved UnrealKillers.com | UnrealTournament 1999 GOTY Community (http://www.unrealkillers.com) (184.170.132.98)
Critical: appError called:
Critical: Assertion failed: !Reader.AtEnd() [File:..\..\Core\Inc\FCodec.h] [Line: 324]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: FCodecHuffman::Decode
Critical: FCodecFull::Code
Critical: FCodecFull::Decode
Critical: UDownload::DownloadDone
Critical: UHTTPDownload::Tick
Critical: TickDownload
Critical: UNetConnection::Tick
Critical: UNetDriver::TickFlush
Critical: UNetPendingLevel::Tick
Critical: TickPending
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 06/01/13 01:23:48
This is pulled out of my client log. I can't get into the server according to this. It will download, say completed, then crashed asap. I know there is a other Organic file but 1 of them is real bad and just cause crashes. I have no Organic in my UT folder whatsoever, so hopefully I can get it into a cache manually. This Organic file is a problem maker for me. I would like some help please.
Edit: I was able to get in by using one of the Organic.umx file I had in backup somewhere. It's file size is 1.22 MB.