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|uK|fleecey
09-21-2013, 05:04 PM
When I'm playing and someone is flaming our base or using greande, I get black things in my buildings. When everything get repaired it's still there. Today we were playing minicil.. and my supermine was 100% level 5 and it didn't go away on the whole match.

Is someone else getting the same problem as me? Please fix it.

https://dl.dropboxusercontent.com/u/71312967/Shot0024.PNG

'Zac
09-21-2013, 05:16 PM
saw this on kanjar too, after a flame or grenade launcher. its a smoke generator icon, probably to make the smoke.

Higor
09-21-2013, 05:29 PM
Synthom:
Smoke generator actors are displayed like in Unreal Editor

Cause:
UTPure unhides all smoke generators, including the fragmentation and mortar explosions.

Solution:
Set property DrawType=DT_None, which UTPure ignores on most Effect subclasses.

Clientside Patch submitted earlier today, awaiting implementation and server restart.
SAM