NoReasonBoner
12-03-2013, 11:55 PM
Legacy:MeshMaker - Unreal Wiki (http://wiki.beyondunreal.com/Legacy:MeshMaker)
Simply converts ued brushes into a mesh.
Not sure really what I think about it, cause I hate using meshes in UEd 2 to begin with, and they usually look like shit cause the lightings all messed up, but it can be really useful in bigger, open maps for cutting out a shitload of polys. After screwing with it, I realized that you can only use so many textures, and you can't adjust them.
Simply converts ued brushes into a mesh.
Not sure really what I think about it, cause I hate using meshes in UEd 2 to begin with, and they usually look like shit cause the lightings all messed up, but it can be really useful in bigger, open maps for cutting out a shitload of polys. After screwing with it, I realized that you can only use so many textures, and you can't adjust them.