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~V~
02-20-2014, 06:36 AM
Do we have a full list of builds with RU costs?

Crsk
02-20-2014, 07:39 AM
I used to have the same question when creating SiegeKeyBinder mod then i did a list, here it is :)

(copied and pasted from its defaultproperties)



LabelList(0)="UPGRADE"
LabelList(1)="REPAIR"
LabelList(2)="REMOVE"
LabelList(3)="Go to UPGRADE"
LabelList(4)="Go to REPAIR"
LabelList(5)="Go to REMOVE"
AliasNames(0)="setmode 0|buildit"
AliasNames(1)="setmode 1|buildit"
AliasNames(2)="setmode 2|buildit"
AliasNames(3)="setmode 0"
AliasNames(4)="setmode 1"
AliasNames(5)="setmode 2"

LabelList(0)="Container (125)"
LabelList(1)="Super Container (1600)"
LabelList(2)="Booster (200)"
LabelList(3)="Super Booster (1200)"
LabelList(4)="Super protector (500)"
LabelList(5)="Poison Guardian (1500)"
LabelList(6)="Platform (200)"
LabelList(7)="Go to Container"
LabelList(8)="Go to Super Container"
LabelList(9)="Go to Booster"
LabelList(10)="Go to Super Booster"
LabelList(11)="Go to Super protector"
LabelList(12)="Go to Poison Guardian"
LabelList(13)="Go to Platform"
AliasNames(0)="setmode 4 0|buildit"
AliasNames(1)="setmode 4 1|buildit"
AliasNames(2)="setmode 4 2|buildit"
AliasNames(3)="setmode 4 3|buildit"
AliasNames(4)="setmode 4 4|buildit"
AliasNames(5)="setmode 4 5|buildit"
AliasNames(6)="setmode 4 6|buildit"
AliasNames(7)="setmode 4 0"
AliasNames(8)="setmode 4 1"
AliasNames(9)="setmode 4 2"
AliasNames(10)="setmode 4 3"
AliasNames(11)="setmode 4 4"
AliasNames(12)="setmode 4 5"
AliasNames(13)="setmode 4 6"

LabelList(0)="Supplier (300)"
LabelList(1)="Super Supplier (1500)"
LabelList(2)="Health Pod (200)"
LabelList(3)="Super Health Pod (1500)"
LabelList(4)="Go to Supplier"
LabelList(5)="Go to Super Supplier"
LabelList(5)="Go to Health Pod"
LabelList(6)="Go to Super Health Pod"
AliasNames(0)="setmode 5 0|buildit"
AliasNames(1)="setmode 5 1|buildit"
AliasNames(2)="setmode 5 2|buildit"
AliasNames(2)="setmode 5 3|buildit"
AliasNames(3)="setmode 5 0"
AliasNames(4)="setmode 5 1"
AliasNames(5)="setmode 5 2"
AliasNames(5)="setmode 5 3"

LabelList(0)="Shield Belt (250)"
LabelList(1)="Jump Bots (250)"
LabelList(2)="Speed (650)"
LabelList(3)="Invisivility (800)"
LabelList(4)="Damage Amplifiier (2500)"
LabelList(5)="Go to Shield Belt"
LabelList(6)="Go to Jump Bots"
LabelList(7)="Go to Speed"
LabelList(8)="Go to Invisivility"
LabelList(9)="Go to Damage Amplifiier"
AliasNames(0)="setmode 6 0|buildit"
AliasNames(1)="setmode 6 1|buildit"
AliasNames(2)="setmode 6 2|buildit"
AliasNames(3)="setmode 6 3|buildit"
AliasNames(4)="setmode 6 4|buildit"
AliasNames(5)="setmode 6 0"
AliasNames(6)="setmode 6 1"
AliasNames(7)="setmode 6 2"
AliasNames(8)="setmode 6 3"
AliasNames(9)="setmode 6 4"

LabelList(0)="Hyper Leecher (350)"
LabelList(1)="ASMD Pulse Rifle (800)"
LabelList(2)="Warhead (1300)"
LabelList(3)="Invincible Warhead (2000)"
LabelList(4)="Go to Hyper Leecher"
LabelList(5)="Go to ASMD Pulse Rifle"
LabelList(6)="Go to Warhead"
LabelList(7)="Go to Invincible Warhead"
AliasNames(0)="setmode 7 0|buildit"
AliasNames(1)="setmode 7 1|buildit"
AliasNames(2)="setmode 7 2|buildit"
AliasNames(3)="setmode 7 3|buildit"
AliasNames(4)="setmode 7 0"
AliasNames(5)="setmode 7 1"
AliasNames(6)="setmode 7 2"
AliasNames(7)="setmode 7 3"

LabelList(0)="Teleporter (500)"
LabelList(1)="Tele Network (100)"
LabelList(2)="Translocator (850)"
LabelList(3)="Go to Teleporter"
LabelList(4)="Go to Tele Network"
LabelList(5)="Go to Translocator"
AliasNames(0)="setmode 8 0|buildit"
AliasNames(1)="setmode 8 1|buildit"
AliasNames(2)="setmode 8 2|buildit"
AliasNames(3)="setmode 8 0"
AliasNames(4)="setmode 8 1"
AliasNames(5)="setmode 8 2"

LabelList(0)="Mine (125)"
LabelList(1)="Super Mine (750)"
LabelList(2)="Rocket Cannon (500)"
LabelList(3)="Bio Bomb (350)"
LabelList(4)="Mortar Bomb (500)"
LabelList(5)="EMP Bomb (Removed)"
LabelList(6)="Neutron Bomb (Removed)"
LabelList(7)="Go to Mine"
LabelList(8)="Go to Super Mine"
LabelList(9)="Go to Rocket Cannon"
LabelList(10)="Go to Bio Bomb"
LabelList(11)="Go to Mortar Bomb"
LabelList(12)="Go to EMP Bomb (Removed)"
LabelList(13)="Go to Neutron Bomb (Removed)"
AliasNames(0)="setmode 9 0|buildit"
AliasNames(1)="setmode 9 1|buildit"
AliasNames(2)="setmode 9 2|buildit"
AliasNames(3)="setmode 9 3|buildit"
AliasNames(4)="setmode 9 4|buildit"
AliasNames(5)="setmode 9 5|buildit"
AliasNames(6)="setmode 9 6|buildit"
AliasNames(7)="setmode 9 0"
AliasNames(8)="setmode 9 1"
AliasNames(9)="setmode 9 2"
AliasNames(10)="setmode 9 3"
AliasNames(11)="setmode 9 4"
AliasNames(12)="setmode 9 5"
AliasNames(13)="setmode 9 6"

LabelList(0)="sgInsta/sgPulse/Ape/Leecher/Flame"
LabelList(1)="Get FlameThrower"
LabelList(2)="Get sgWarhead"
LabelList(3)="Get sgTranslocator"
LabelList(4)="Get sgTranslocator/sgWarhead"
LabelList(5)="Get Constructor"
LabelList(6)="Get Flame|Trans|ShowScores"
LabelList(7)="Get ApeCannon"
LabelList(8)="Get Hyper Leecher"
LabelList(9)="Get sgInsta"
LabelList(10)="Get sgPulse"
LabelList(11)="ShowScores"
LabelList(12)="Suicide"
LabelList(13)="Mutate Vote"
LabelList(14)="Mutate Open"
LabelList(15)="Disconnect/Cancel"
LabelList(16)="Behindview"
AliasNames(0)="GetWeapon SiegeInstagibRifle|GetWeapon AsmdPulseRifle|GetWeapon ApeCannon|GetWeapon HyperLeecher|GetWeapon FlameThrower"
AliasNames(1)="GetWeapon FlameThrower"
AliasNames(2)="GetWeapon sgNukeLauncher"
AliasNames(3)="GetWeapon sgTranslocator"
AliasNames(4)="GetWeapon sgTranslocator|GetWeapon sgNukeLauncher"
AliasNames(5)="GetWeapon sgConstructor"
AliasNames(6)="GetWeapon FlameThrower|GetWeapon sgTranslocator|ShowScores|onRelease Showscores"
AliasNames(7)="GetWeapon ApeCannon"
AliasNames(8)="GetWeapon HyperLeecher"
AliasNames(9)="GetWeapon SiegeInstagibRifle"
AliasNames(10)="GetWeapon AsmdPulseRifle"
AliasNames(11)="ShowScores|onRelease Showscores"
AliasNames(12)="Suicide"
AliasNames(13)="mutate nsc openvote"
AliasNames(14)="Toggle bExtra0|mutate nsc openrcp"
AliasNames(15)="Disconnect|Cancel"
AliasNames(16)="behindview 1|onrelease behindview 0"


--- Updated ---

but idk if the price list has been changed, i made it long ago for RC15

--- Updated ---

well, doing a fast search at RC21 Classes i got this:

build costs


Search "BuildCost" (77 hits in 69 files)
SiegeUltimateRC21\Classes\XC_SupPulse.uc (1 hit)
Line 23: BuildCost=3500
SiegeUltimateRC21\Classes\EMPBomb.uc (1 hit)
Line 61: BuildCost=1500
SiegeUltimateRC21\Classes\LeaguePoisonGuardian.uc (2 hits)
Line 16: BuildCost = 1200;
Line 23: BuildCost=1200
SiegeUltimateRC21\Classes\Mine.uc (1 hit)
Line 274: BuildCost=125
SiegeUltimateRC21\Classes\MiniShield.uc (1 hit)
Line 20: BuildCost=700
SiegeUltimateRC21\Classes\NeutronBomb.uc (1 hit)
Line 26: BuildCost=4000
SiegeUltimateRC21\Classes\NukeSiren.uc (1 hit)
Line 199: BuildCost=1200
SiegeUltimateRC21\Classes\sgBooster.uc (1 hit)
Line 118: BuildCost=200
SiegeUltimateRC21\Classes\sgBuilding.uc (4 hits)
Line 38: var(BuildingAttributes) config int BuildCost,UpgradeCost;
Line 381: sgPRI(Pawn(Owner).PlayerReplicationInfo).AddRU( BuildCost * 0.75 + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
Line 383: sgPRI(Other.PlayerReplicationInfo).AddRU( BuildCost/2 + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
Line 384: Other.PlayerReplicationInfo.Score -= BuildCost / 100 + Grade * UpgradeCost / 100;
SiegeUltimateRC21\Classes\sgConstructor.uc (4 hits)
Line 634: ownerPRI.RU -= SelectedBuild.default.BuildCost;
Line 635: ownerPRI.Score += SelectedBuild.default.BuildCost / 100;
Line 662: return bFreeBuild || (ownerPRI.RU >= sgB.default.BuildCost);
Line 1229: aStr2 = Default.CostText$": "$SelectedBuild.Default.BuildCost;
SiegeUltimateRC21\Classes\sgContainer.uc (1 hit)
Line 128: BuildCost=125
SiegeUltimateRC21\Classes\sgContainerX.uc (1 hit)
Line 29: BuildCost=750
SiegeUltimateRC21\Classes\sgExpBioBomb.uc (1 hit)
Line 51: BuildCost=350
SiegeUltimateRC21\Classes\sgExpMortarBomb.uc (1 hit)
Line 53: BuildCost=500
SiegeUltimateRC21\Classes\sgExpRocketCannon.uc (1 hit)
Line 18: BuildCost=500
SiegeUltimateRC21\Classes\sgGuardian.uc (1 hit)
Line 84: BuildCost=400
SiegeUltimateRC21\Classes\sgHealthPod.uc (1 hit)
Line 33: BuildCost=200
SiegeUltimateRC21\Classes\sgHealthPodXXL.uc (1 hit)
Line 82: BuildCost=1500
SiegeUltimateRC21\Classes\sgHomingBeacon.uc (1 hit)
Line 41: BuildCost=100
SiegeUltimateRC21\Classes\sgHUD.uc (1 hit)
Line 1183: text = "Cost:"@buildType.default.BuildCost;
SiegeUltimateRC21\Classes\sgItemApe.uc (1 hit)
Line 39: BuildCost=550
SiegeUltimateRC21\Classes\sgItemAsmd.uc (1 hit)
Line 50: BuildCost=800
SiegeUltimateRC21\Classes\sgItemDamageAmp.uc (1 hit)
Line 22: BuildCost=2500
SiegeUltimateRC21\Classes\sgItemEMPLauncher.uc (1 hit)
Line 14: BuildCost=500
SiegeUltimateRC21\Classes\sgItemFragLauncher.uc (1 hit)
Line 14: BuildCost=650
SiegeUltimateRC21\Classes\sgItemGrenadeLauncher.uc (1 hit)
Line 80: BuildCost=2100
SiegeUltimateRC21\Classes\sgItemInvisibility.uc (1 hit)
Line 20: BuildCost=800
SiegeUltimateRC21\Classes\sgItemJetpack.uc (1 hit)
Line 41: BuildCost=650
SiegeUltimateRC21\Classes\sgItemJumpBoots.uc (1 hit)
Line 20: BuildCost=250
SiegeUltimateRC21\Classes\sgItemLavaSuit.uc (1 hit)
Line 10: BuildCost=350
SiegeUltimateRC21\Classes\sgItemLeecher.uc (1 hit)
Line 40: BuildCost=350
SiegeUltimateRC21\Classes\sgItemNapalmLauncher.uc (1 hit)
Line 14: BuildCost=800
SiegeUltimateRC21\Classes\sgItemScuba.uc (1 hit)
Line 10: BuildCost=250
SiegeUltimateRC21\Classes\sgItemShieldbelt.uc (1 hit)
Line 10: BuildCost=250
SiegeUltimateRC21\Classes\sgItemShrinkerSuit.uc (1 hit)
Line 59: BuildCost=800
SiegeUltimateRC21\Classes\sgItemSpeed.uc (1 hit)
Line 40: BuildCost=650
SiegeUltimateRC21\Classes\sgItemSpySuit.uc (1 hit)
Line 10: BuildCost=1000
SiegeUltimateRC21\Classes\sgItemSuperJetpack.uc (1 hit)
Line 45: BuildCost=1500
SiegeUltimateRC21\Classes\sgItemTeleNetwork.uc (1 hit)
Line 25: BuildCost=100
SiegeUltimateRC21\Classes\sgItemToxicLauncher.uc (1 hit)
Line 14: BuildCost=700
SiegeUltimateRC21\Classes\sgItemToxinSuit.uc (1 hit)
Line 10: BuildCost=350
SiegeUltimateRC21\Classes\sgItemTranslocator.uc (1 hit)
Line 22: BuildCost=850
SiegeUltimateRC21\Classes\sgItemVoiceBox.uc (1 hit)
Line 11: BuildCost=300
SiegeUltimateRC21\Classes\sgIWarhead.uc (1 hit)
Line 12: BuildCost=2000
SiegeUltimateRC21\Classes\sgProtector.uc (1 hit)
Line 146: BuildCost=100
SiegeUltimateRC21\Classes\sgShield.uc (1 hit)
Line 22: BuildCost=300
SiegeUltimateRC21\Classes\sgSProtector.uc (1 hit)
Line 18: BuildCost=500
SiegeUltimateRC21\Classes\sgSuperBooster.uc (1 hit)
Line 83: BuildCost=1200
SiegeUltimateRC21\Classes\sgSupplier.uc (1 hit)
Line 203: BuildCost=300
SiegeUltimateRC21\Classes\sgSupplierX.uc (2 hits)
Line 14: BuildCost = 800;
Line 166: BuildCost=800
SiegeUltimateRC21\Classes\sgSupplierXXL.uc (1 hit)
Line 229: BuildCost=1500
SiegeUltimateRC21\Classes\sgTeleporter.uc (1 hit)
Line 402: BuildCost=500
SiegeUltimateRC21\Classes\sgWarhead.uc (1 hit)
Line 102: BuildCost=1300
SiegeUltimateRC21\Classes\sgWarhead2.uc (1 hit)
Line 10: BuildCost=2000
SiegeUltimateRC21\Classes\SuperMine.uc (1 hit)
Line 105: BuildCost=750
SiegeUltimateRC21\Classes\sxDashPad.uc (1 hit)
Line 211: BuildCost=600
SiegeUltimateRC21\Classes\sxMotionAlarm.uc (1 hit)
Line 188: BuildCost=400
SiegeUltimateRC21\Classes\WildcardsForceField.uc (1 hit)
Line 70: BuildCost=1200
SiegeUltimateRC21\Classes\WildcardsPlatform.uc (1 hit)
Line 74: BuildCost=200
SiegeUltimateRC21\Classes\WildcardsPoisonGuardian. uc (1 hit)
Line 192: BuildCost=1500
SiegeUltimateRC21\Classes\WildcardsSuperContainer. uc (1 hit)
Line 244: BuildCost=1600
SiegeUltimateRC21\Classes\XC_AntiGravityPlatform.u c (1 hit)
Line 121: BuildCost=500
SiegeUltimateRC21\Classes\XC_Sup2.uc (1 hit)
Line 16: BuildCost=150
SiegeUltimateRC21\Classes\XC_Sup3.uc (1 hit)
Line 17: BuildCost=410
SiegeUltimateRC21\Classes\XC_Sup4.uc (1 hit)
Line 17: BuildCost=700
SiegeUltimateRC21\Classes\XC_SupApe.uc (1 hit)
Line 23: BuildCost=3500
SiegeUltimateRC21\Classes\XC_SupIG.uc (1 hit)
Line 23: BuildCost=5000
SiegeUltimateRC21\Classes\XC_SupLeecher.uc (1 hit)
Line 22: BuildCost=2200
SiegeUltimateRC21\Classes\XC_SupMega.uc (1 hit)
Line 17: BuildCost=2000



upgrade costs:


Search "UpgradeCost" (48 hits in 38 files)
SiegeUltimateRC21\Classes\XC_SupPulse.uc (1 hit)
Line 24: UpgradeCost=300
SiegeUltimateRC21\Classes\Mine.uc (1 hit)
Line 275: UpgradeCost=15
SiegeUltimateRC21\Classes\MiniShield.uc (1 hit)
Line 21: UpgradeCost=0
SiegeUltimateRC21\Classes\NukeSiren2.uc (1 hit)
Line 67: UpgradeCost=250
SiegeUltimateRC21\Classes\sgBaseCore.uc (1 hit)
Line 226: UpgradeCost=80
SiegeUltimateRC21\Classes\sgBooster.uc (1 hit)
Line 119: UpgradeCost=25
SiegeUltimateRC21\Classes\sgBuilding.uc (5 hits)
Line 38: var(BuildingAttributes) config int BuildCost,UpgradeCost;
Line 381: sgPRI(Pawn(Owner).PlayerReplicationInfo).AddRU( BuildCost * 0.75 + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
Line 383: sgPRI(Other.PlayerReplicationInfo).AddRU( BuildCost/2 + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
Line 384: Other.PlayerReplicationInfo.Score -= BuildCost / 100 + Grade * UpgradeCost / 100;
Line 606: UpgradeCost=50
SiegeUltimateRC21\Classes\sgConstructor.uc (2 hits)
Line 1017: fPri = FMin(fPri, (ownerPRI.RU / (sgBest.UpgradeCost * (sgBest.Grade + 1))));
Line 1018: ownerPRI.AddRU( (sgBest.UpgradeCost * (sgBest.Grade + 1)) * (-fPri) );
SiegeUltimateRC21\Classes\sgContainer.uc (1 hit)
Line 129: UpgradeCost=25
SiegeUltimateRC21\Classes\sgContainerX.uc (1 hit)
Line 30: UpgradeCost=35
SiegeUltimateRC21\Classes\sgHealthPod.uc (1 hit)
Line 34: UpgradeCost=30
SiegeUltimateRC21\Classes\sgHealthPodXXL.uc (1 hit)
Line 83: UpgradeCost=40
SiegeUltimateRC21\Classes\sgHomingBeacon.uc (1 hit)
Line 42: UpgradeCost=25
SiegeUltimateRC21\Classes\sgHUD.uc (6 hits)
Line 881: local int BasicUpgradeCost;
Line 928: BasicUpgradeCost=class'WildcardsForceField'.defaul t.UpgradeCost;
Line 928: BasicUpgradeCost=class'WildcardsForceField'.defaul t.UpgradeCost;
Line 930: BasicUpgradeCost=Building.UpgradeCost;
Line 930: BasicUpgradeCost=Building.UpgradeCost;
Line 932: NextLVCost *= ( BasicUpgradeCost * (int(Building.Grade)+1));
SiegeUltimateRC21\Classes\sgItem.uc (1 hit)
Line 134: UpgradeCost=0
SiegeUltimateRC21\Classes\sgItemDamageAmp.uc (1 hit)
Line 23: UpgradeCost=100
SiegeUltimateRC21\Classes\sgItemInvisibility.uc (1 hit)
Line 21: UpgradeCost=30
SiegeUltimateRC21\Classes\sgItemJetpack.uc (1 hit)
Line 42: UpgradeCost=20
SiegeUltimateRC21\Classes\sgItemJumpBoots.uc (1 hit)
Line 21: UpgradeCost=15
SiegeUltimateRC21\Classes\sgItemSpawner.uc (1 hit)
Line 98: UpgradeCost=0
SiegeUltimateRC21\Classes\sgItemTranslocator.uc (1 hit)
Line 23: UpgradeCost=20
SiegeUltimateRC21\Classes\sgProtector.uc (1 hit)
Line 147: UpgradeCost=40
SiegeUltimateRC21\Classes\sgSuperBooster.uc (1 hit)
Line 84: UpgradeCost=75
SiegeUltimateRC21\Classes\sgTeleporter.uc (1 hit)
Line 403: UpgradeCost=0
SiegeUltimateRC21\Classes\sgWarhead.uc (1 hit)
Line 103: UpgradeCost=200
SiegeUltimateRC21\Classes\SuperMine.uc (1 hit)
Line 106: UpgradeCost=30
SiegeUltimateRC21\Classes\sxDashPad.uc (1 hit)
Line 212: UpgradeCost=90
SiegeUltimateRC21\Classes\sxMotionAlarm.uc (1 hit)
Line 189: UpgradeCost=30
SiegeUltimateRC21\Classes\WildcardsForceField.uc (1 hit)
Line 71: UpgradeCost=30
SiegeUltimateRC21\Classes\WildcardsPlatform.uc (1 hit)
Line 75: UpgradeCost=20
SiegeUltimateRC21\Classes\WildcardsSuperContainer. uc (1 hit)
Line 245: UpgradeCost=60
SiegeUltimateRC21\Classes\XC_AntiGravityPlatform.u c (1 hit)
Line 122: UpgradeCost=70
SiegeUltimateRC21\Classes\XC_Sup2.uc (1 hit)
Line 17: UpgradeCost=20
SiegeUltimateRC21\Classes\XC_Sup3.uc (1 hit)
Line 18: UpgradeCost=35
SiegeUltimateRC21\Classes\XC_SupApe.uc (1 hit)
Line 24: UpgradeCost=200
SiegeUltimateRC21\Classes\XC_SupIG.uc (1 hit)
Line 24: UpgradeCost=500
SiegeUltimateRC21\Classes\XC_SupLeecher.uc (1 hit)
Line 23: UpgradeCost=0
SiegeUltimateRC21\Classes\XC_SupMega.uc (1 hit)
Line 18: UpgradeCost=0

Chamberly
02-20-2014, 07:47 AM
Oooohhhhh!!!!! What is SupMega? :D

~V~
02-20-2014, 07:53 AM
I used to have the same question when creating SiegeKeyBinder mod then i did a list, here it is

Thanks!

Crsk
02-20-2014, 07:58 AM
Oooohhhhh!!!!! What is SupMega? :D

a mega supplier, didn't know that it was there until now ahaha


Thanks!

you're welcome :D

Chamberly
02-20-2014, 11:57 AM
a mega supplier, didn't know that it was there until now ahaha

I never seen it before... I think. Any ss? :D