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medor
11-02-2015, 02:33 AM
Hi

It come with SiegeIV_0020 .... dose it work with all mods or only siege or other XC mods?
Is it modify the ini player once out of the server?

Higor
11-02-2015, 02:58 AM
NetRateMod affects the server's update rate of pawns, (players, monsters, etc).
It's best used with extremely high tickrate servers (100-120 TR) while keeping update rates from hogging the bandwidth, based on player count.
Doesn't modify a single ini and client doesn't need the package.

medor
11-02-2015, 07:53 AM
It seems perfect to adapt the performance of the server based on the number of players and other pawns.
If you start a map with 4 player and other come after for become 12 ...adaptation is automatic? In a monsterhunt map to? how delays? Lags at the adjust ?

Higor
11-02-2015, 12:26 PM
That's exactly what it does, adjustments occur every 10 seconds... feel free to recompile using unrealed if you want a diff timer.


class NetRateModifier expands Actor
config( NetRateMod);

var() config byte MinPlayers[8];
var() config byte MaxPlayers[8];
var() config byte PlayerRate[8];
var() config byte SpecRate[8];
var() config byte OtherRatePct[8];
var() config bool bIgnoreSpectators;
var() config class<pawn> OtherClasses[8];


[NetRateMod.NetRateModifier]
MinPlayers[0]=0
MaxPlayers[0]=3
MinPlayers[1]=4
MaxPlayers[1]=8
MinPlayers[2]=9
MaxPlayers[2]=13
MinPlayers[3]=14
MaxPlayers[3]=20
MinPlayers[4]=21
MaxPlayers[4]=30
MinPlayers[5]=255
MaxPlayers[5]=255
MinPlayers[6]=255
MaxPlayers[6]=255
MinPlayers[7]=255
MaxPlayers[7]=255
PlayerRate[0]=100
PlayerRate[1]=80
PlayerRate[2]=60
PlayerRate[3]=40
PlayerRate[4]=24
PlayerRate[5]=5
PlayerRate[6]=5
PlayerRate[7]=5
SpecRate[0]=80
SpecRate[1]=60
SpecRate[2]=40
SpecRate[3]=20
SpecRate[4]=8
SpecRate[5]=5
SpecRate[6]=5
SpecRate[7]=5
OtherRatePct[0]=100
OtherRatePct[1]=90
OtherRatePct[2]=70
OtherRatePct[3]=35
OtherRatePct[4]=15
OtherRatePct[5]=5
OtherRatePct[6]=5
OtherRatePct[7]=5
OtherClasses[0]=Class'Botpack.StationaryPawn'
OtherClasses[1]=Class'UnrealShare.ScriptedPawn'
OtherClasses[2]=None
OtherClasses[3]=None
OtherClasses[4]=None
OtherClasses[5]=None
OtherClasses[6]=None
OtherClasses[7]=None
bIgnoreSpectators=True

medor
11-05-2015, 08:01 AM
Is TF2 for windows can affects or can be affected?
http://unrealtournament.99.free.fr/utfiles/index.php?dir=Entire_Server_Download/&file=TickFix%202.rar