hmm, how about a friendly team only bomb that has a 30 sec effect (on builds that are within range) of : 75% reduced damage on builds, 75% less build time and no damage taken when its building, after its built, the effect still stays on for reduced damage, but not the invincible effect, so you can upgrade it in time, and then the bomb will expire after the given time and the builds return to normal.. ya know for example when someone nukes the bathrooms mid conts and sp, you can raise them up more quickly with less consequences and losing ru. The bomb would aproximately cost around.. 1000 ru, but it should have a long time to explode because it can be killed asap if the team plans to spam RC's on the core and theyre practicly invincible during the creation time. What if it worked on players aswell.. hm. I'd call it the Shielding bomb.