Hi
It come with SiegeIV_0020 .... dose it work with all mods or only siege or other XC mods?
Is it modify the ini player once out of the server?

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Hi
It come with SiegeIV_0020 .... dose it work with all mods or only siege or other XC mods?
Is it modify the ini player once out of the server?
NetRateMod affects the server's update rate of pawns, (players, monsters, etc).
It's best used with extremely high tickrate servers (100-120 TR) while keeping update rates from hogging the bandwidth, based on player count.
Doesn't modify a single ini and client doesn't need the package.
It seems perfect to adapt the performance of the server based on the number of players and other pawns.
If you start a map with 4 player and other come after for become 12 ...adaptation is automatic? In a monsterhunt map to? how delays? Lags at the adjust ?
That's exactly what it does, adjustments occur every 10 seconds... feel free to recompile using unrealed if you want a diff timer.
Code:class NetRateModifier expands Actor
config( NetRateMod);
var() config byte MinPlayers[8];
var() config byte MaxPlayers[8];
var() config byte PlayerRate[8];
var() config byte SpecRate[8];
var() config byte OtherRatePct[8];
var() config bool bIgnoreSpectators;
var() config class<pawn> OtherClasses[8];
Quote:
Originally Posted by NetRateMod.ini
Is TF2 for windows can affects or can be affected?
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