Mines: On some maps, an easy trade of 300-900 RU for a very high and often impossible to avoid chance of losing 3k+ RU. Not useful on maps like Bathrooms, arguably incredibly overpowered on maps like Niven, McSwartzly, and possibly Aleria.
What do you folks think? Would any of these options improve gameplay, or should they be left alone?
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Higor's edit, proposed solutions for some options, may slightly change and more may be added if they stay on top of poll:
- Reduce HP
- Increase visibility
- Nerf damage or require higher upgrades
Fact: mines received a huge balance change when the EMP bomb was taken out.