so many bugs that wasn't it tested in a private server.

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so many bugs that wasn't it tested in a private server.
Shotman, the crash bugs never happened during the private tests.
Secondly, half those crashes were a bug in the engine that Unreal 227 patch team kindly fixed, something impossible to do in this one due to Epic Games being stubborn about it.
Unfortunately, I won't be able to fix imagedropping due to said bug.