Originally Posted by
Higor
Let's say an enhanced constructor lets you build a weapon locker (type varies, ammo counts upgrades?, weapon count varies?) and you get to add which weapons go in it and upgrade the ammo count it brings in.
Armor, health could count as 'weapon' slot as well, and it'd take X time to refill (10 seconds sounds ok, timer is per-player not global, amount of separate timers could also be a thing).
You could place them together, or in strategic points depending on the needs of that strategic point and with just a touch you'd be equipped.