Quote:
[U2Viewport0]
Active=1
X=0
Y=0
W=890
H=553
RendMap=6
Left=-32767.000000
Top=0.000000
Right=1383.000000
Bottom=37.000000
PctLeft=-25.580000
PctTop=0.000000
PctRight=1.080000
PctBottom=0.060000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport1]
Active=1
X=890
Y=0
W=485
H=553
RendMap=5
Left=-32767.000000
Top=0.000000
Right=1383.000000
Bottom=37.000000
PctLeft=-25.580000
PctTop=0.000000
PctRight=1.080000
PctBottom=0.060000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport2]
Active=1
X=0
Y=553
W=890
H=553
RendMap=5
Left=-12.000000
Top=-6.000000
Right=1293.000000
Bottom=650.000000
PctLeft=-0.010000
PctTop=-0.010000
PctRight=1.010000
PctBottom=1.030000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport3]
Active=0
X=890
Y=553
W=485
H=553
RendMap=15
Left=880.000000
Top=382.000000
Right=474.000000
Bottom=382.000000
PctLeft=0.650000
PctTop=0.500000
PctRight=0.350000
PctBottom=0.500000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport4]
Active=0
X=663
Y=0
W=315
H=305
RendMap=13
[U2Viewport5]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
[U2Viewport6]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
[U2Viewport7]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
[Texture Browser]
X=206
Y=270
W=398
H=393
Zoom=64
Active=0
Docked=0
MRUItem0=C:\Users\Rep\Desktop\idea\aaaa.utx
MRUItem1=C:\Users\Rep\Desktop\idea\dddd.utx
MRUItem2=C:\Users\Rep\Desktop\idea\ssss.utx
MRUItem3=C:\Users\Rep\Desktop\idea\wwww.utx
MRUItem4=C:\UT\UnrealTournament\Textures\UTtech1.u tx
MRUItem5=C:\Users\Rep\Desktop\Unreal Tournament 2004\99\4444.utx
MRUItem6=C:\Users\Rep\Desktop\Unreal Tournament 2004\99\3333.utx
MRUItem7=C:\Users\Rep\Desktop\Unreal Tournament 2004\99\1111.utx
[Sound Browser]
X=107
Y=9
W=694
H=729
Active=0
Docked=0
MRUItem0=C:\UT\UnrealTournament\Sounds\AmbAncient. uax
MRUItem1=C:\UT\UnrealTournament\Sounds\AmbOutside. uax
MRUItem2=C:\UT\UnrealTournament\Sounds\AmbCity.uax
[Actor Browser]
X=713
Y=346
W=396
H=392
Active=0
ShowPackages=0
Docked=0
[CodeFrame]
X=157
Y=205
W=817
H=780
Active=0
[ToolbarStates]
Modes=1
Brush Operations=1
Brush Factories=1
Select=1
Tools=1
Visibility=1
[Music Browser]
Active=0
X=612
Y=0
W=754
H=738
Docked=0
MRUItem0=C:\UT\UnrealTournament\Music\acvftkgr.umx
MRUItem1=C:\UT\UnrealTournament\Music\acvftkg.umx
MRUItem2=C:\UT\UnrealTournament\Music\saveMe.umx
MRUItem3=C:\UT\UnrealTournament\Music\Mayhem.umx
MRUItem4=C:\UT\UnrealTournament\Music\Razor-ub.umx
MRUItem5=C:\UT\UnrealTournament\Music\RUN.umx
MRUItem6=C:\UT\UnrealTournament\Music\botmca9.umx
[MRU]
MRUItem0=C:\UT\UnrealTournament\Maps\CTF-SpamHouse.unr
MRUItem1=C:\UT\UnrealTournament\Maps\CTF-35236.unr
MRUItem2=C:\UT\UnrealTournament\Maps\CTF-idea.unr
MRUItem3=C:\UT\UnrealTournament\Maps\CTF-Isla21.unr
MRUItem4=C:\UT\UnrealTournament\Maps\CTF-Isla20.unr
MRUItem5=C:\UT\UnrealTournament\Maps\CTF-Isla_19.unr
MRUItem6=C:\UT\UnrealTournament\Maps\CTF-Isla_18.unr
MRUItem7=C:\UT\UnrealTournament\Maps\CTF-Isla_17.unr
[Directories]
PCX=C:\Users\Rep\Desktop\idea
WAV=..\sounds
BRUSH=C:\UT\UnrealTournament\Models
2DS=..\maps
[Background Image]
Active=0
Mode=0
Filename=
[Mesh Browser]
Active=0
X=672
Y=222
W=694
H=479
Docked=0
[Viewports]
Style=1
Config=0
[Groups]
Modes=0
Clipping=0
Builders=0
CSG=0
Misc=0
UserDefined=0
[Group Browser]
Active=0
Docked=0
X=0
Y=6
W=507
H=379
[Master Browser]
Active=0
Docked=0
X=946
Y=252
W=420
H=486
[UserDefinedGroup]
NumButtons=12
Button0=Align Camera on Selected Actor,UDAlignCam, CAMERA ALIGN
Button1=Resets the selected Brush (Location+Pivot+Rotation+Scale),UDResetBrush, ACTOR RESET ALL
Button2=Deletes the selected Brushes/Actors,UDDelete, DELETE
Button3=Duplicate the selected Brushes/Actors,UDDuplicate, DUPLICATE
Button4=Selects all surfaces on the current Brushes,UDSelBrushSurf, POLY SELECT MATCHING BRUSH
Button5=Apply the current texture to all selected surfaces,UDApplyTexture, POLY SETTEXTURE
Button6=Poly Select - Adjacent walls,UDSelAdjWalls, POLY SELECT ADJACENT WALLS
Button7=Poly Select - Adjacent slants,UDSelAdjSlants, POLY SELECT ADJACENT SLANTS
Button8=Selects all actors within the builder brush,UDSelWithinB, ACTOR SELECT INSIDE
Button9=Copy builder brush to selected poly,UDPolyToBrush, MAP BRUSH GET
Button10=Show Pathnodes,UDShowPaths, PATHS SHOW
Button11=Hide Pathnodes,UDHidePaths, PATHS HIDE