Vote:- if yes please tell me how many and why

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Vote:- if yes please tell me how many and why
Yes, by all means this could mean nothing since I don't play the game , but
By reducing the numbers of any object in the game , here bieng the super protector's . Wouldn't that make the game and matches more strategic and a better game . as for making people defend allot more often and focus more on killing then leaching . But I think if you where do to so , I would adjust the armor the sp a little tougher , therefor equalizing the quantity of super protector's there would normally be in a normal Siege game . .. just my thought !
2 sp's per player
2 to 3 per player. Maybe with a restricted radius so you can't place them so close to each other.
Might be more complicated to code, but the DISTANCE between them should be the limit. Only like 2 per "zone"
2-3 per player would not change much, just like with the mine limit that nobody ever runs into (i need 13+ mines on d reli?). If you're going to limit something like spros make it like, 4-5 total for each team. Siege is undoubtedly more of a defensive game because of super protectors and mines. Try sitting in a base with 3 well placed super pros & pulse, you will get sprees easy, so 4-5 is still pretty generous. From a competitive standpoint limiting spros would make defense a more valuable position to play. If this would only apply to pubs then I could care less, 10v10 pubs could probably use the extra spros to help the noobs out lol. If you added this, would the spro become removable?
I think a limit is bad, like when you leech, you can only make like 2 sp's.
I know you guys don't leech, but it do happens at times at the server.
1 per player or NONE! :)