Talking about the fixed release from now on.
====================
Category cycling is no longer simulated, but controlled by the client now.
It's like typing a bindable command everytime you click.

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Talking about the fixed release from now on.
====================
Category cycling is no longer simulated, but controlled by the client now.
It's like typing a bindable command everytime you click.
please, just put the old constructor back...
there are other bug, the bind: SetMode 9 2| BuildIt (RC bind + build it)
sometimes dont works here, it only switch the item on constructor for RC, but dont make it... this bug dont happens all times that i use this bind, but it really disrupts much
Severed that was your asshole trying? you suck as asshole xD keep trying
I like the new UP/REP system "two options, if you want to use the old system just use your keybind" but I am waiting for RC15b, what happend with my sgtranslocator keybind? I miss him, now I'm a retard flamer ):
to get to the top you have to fall btw some people loves the floor, both are stable, the problem are in the middle of them
Adrian try this: GetWeapon sgconstructor|Setmode 9 2
Please, don't change anything with constructor,Other improvements are good, just leave constructor as old one.
Did i mention there's a bind named SELECTMODE?
It works like SetMode, but also switches to the constructor...
i say forget the constructor and focus on teambalancer.
@Higor We love you and appreciate your hard work <3 Keep dat Siege sharp
Guys please stop raging on higor. He's the only nerd ( no offence ) working day & night to get things better for us. yes the bugs with the new constructor is damn annoying. Binds doesn't work properly. I try to repair and upgrade through binds but sometimes it doesn't seem to work. He's all alone.. let him get a conclusion and he'll surely won't disappoint us in RC15a.