maybe this might help someone
http://www.mediafire.com/conv/7b96d9...eaaec24b6g.jpg
L i n k
SiegeKeyBinderV2.rar
SiegeKeyBinderV2.rar
SiegeKeyBinderV2.rar

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maybe this might help someone
http://www.mediafire.com/conv/7b96d9...eaaec24b6g.jpg
L i n k
SiegeKeyBinderV2.rar
SiegeKeyBinderV2.rar
SiegeKeyBinderV2.rar
Me like!
Always been to lazy to do it the hard way.
oh nice
its work on other versions?
yes, this work is all version, except the current bug version.
i put the binds on my user using this mod (is the same comands that everyone use) but the set mode + build it binds are still failing sometimes
@Dead, works fine for the most of Siege Ultimate versions (latest versions)
In SiegeXtreme for example, press your Super Container keybind and a SupplierX is builded, the same for XXL2
@Adrian, yes, are the same comands but easier to set
The last night I was testing all the keybinds in The Morning After server (RC15) and I see no problems, maybe I was lucky, idk but without keybinds I see the famous bug... weird
lol now even CHIMP will start using Rocket Cannon XD
After a thorough test (thanks Severed / Blaze for lending me the pug siege server) here is the KeyBinder Fixed, sorry in the last version the keybind "Go to warhead" doesn't work
http://www.mediafire.com/conv/405633...189a95076g.jpg
N e w L i n k
SiegeKeyBinderV2.rar
http://www.mediafire.com/conv/405633...189a95076g.jpg
Just so you guys know. You might get kicked by other servers that have mod menu checker on as this is unofficial
interesting... and for this way? is an extension of Preferences> Controls (file is .u too)
http://www.mediafire.com/conv/147e17...90d0fd696g.jpg
Quite interesting... I'll have to 'fill' this up and put it thru the wringer to see if it can hold up. You should order that tabs so they are the same order as the Constructor.