[4]'d the fuck outa this map. Heer yah go.
Here is the round table for those of you who choose to work-out differences via dialog:
https://i.postimg.cc/1XspnXdq/Shot0178.jpg
After all... Why should color separate us?
For those of you who prefer violent methods, we have a fully functional, four team, war arena:
https://i.postimg.cc/SQ2kXV4k/Shot0179.jpg
Red base might look familiar:
https://i.postimg.cc/W49GFsvW/Shot0167.jpg
https://i.postimg.cc/JzF7GFF3/Shot0168.jpg
https://i.postimg.cc/SN5H8pyK/Shot0169.jpg
Blue base not so much:
https://i.postimg.cc/hPJ5K39R/Shot0172.jpg
https://i.postimg.cc/ZYX1vSY5/Shot0173.jpg
https://i.postimg.cc/28LR6546/Shot0176.jpg
https://i.postimg.cc/cJX5TqQ2/Shot0181.jpg
https://i.postimg.cc/VLXwg65h/Shot0180.jpg
The beauty of the map is that bases are no farther from each other than they were. Bridges are same length. The bases themselves are exactly what you know. Blue and Yellow bases are flipped. Two bases had to be flipped to make sure the bridges lined up.
I chose a clockwise arrangement for teams instead of N-S-E-W. IDC if you don't like this configuration.
This map might suffer as BURNING 4 did. I used fewer warp portals here, but hopefully players wont crash :|