"Remove" before "Upgrade"
Well, there's something I noticed and I don't really know if this happenned to more players:
- When an EMP is released or a flame thrower used, sometimes things can get quite laggy in a base when there are too many buildings.
What happens is the team will always attempt to repair everything as fast as possible, but in such laggy situations is quite frequent (at least for me) select "Remove" instead of "Repair" by accident, and then starting to remove containers without realizing it until the lag goes down or if you look to your max RU capacity, and this can greatly affect the team when the intention was never remove anything.
This is just a sugestion anyway, but in case a new siege release is planned, do you agree to have "Remove" before "Upgrade"? I mean, you would still start with "Upgrade" by default, but to get to "Remove" you have to cicle through all things first, being "Remove" the last, specially since it's only used to remove leeches and obsolete suppliers (or obsolete teles).
What do you people think?