The new version is running a new rule set.
I'll clarify here.
(Bind shortcut) - Name
-(4) - Fortification
---(0) - Container
---(1) - Container X
---(2) - Super Container
---(3) - Booster
---(4) - Super Booster
---(5) - Super Protector
---(6) - Guardian
---(7) - Poison Guardian
---(8) - Mini Shield
---(9) - Force Field
-(5) - Supply
---(0) - Supplier
---(1) - Super Supplier
---(2) - Health Pod
---(3) - Super Health Pod
-(6) - Special Items
---(0) - Shield Belt
---(1) - Jump Boots
---(2) - Speed
---(3) - Invisibility
---(4) - Damage Amplifier
---(5) - Dampener*
* Dampener makes a player less audible when shooting or using the constructor.
-(7) - Weapons
---(0) - Hyper Leecher
---(1) - Ape Cannon
---(2) - ASMD Pulse Rifle
---(3) - Warhead****
---(4) - Invincible Warhead****
****Super Supplier required.
-(8) - Teleportation
---(0) - Teleporter
---(1) - Telenetwork**
---(2) - Translocator
** You can only build telenetwork if your team has 2 active teleporters.
-(9) - Explosives
---(0) - Mine***
---(1) - Super Mine
---(2) - Rocket Cannon
---(3) - Mortar Bomb
---(4) - Bio Bomb
***Limit is 20.
-(10) - Suits
---(0) - Jetpack
---(1) - Super Jetpack
---(2) - Toxin Suit
---(3) - Asbestos Suit
---(4) - Scuba Gear
Middle item spawner:
It will upscale from weaker items to stronger items as game progresses, and each item has it's own Spawn time which will take less or more depending on strenght, this means that if mid takes too long to spawn, get ready for something good.
In late game (> 60 minutes), there's a chance of seeing the Shrinker Suit spawn.
The Shrinker Suit cannot stack with:
- Jetpacks
- Rubber Suit
- Metal Suit
- Spy Suit (unused)
If attempted to stack, the player will return to it's original size.