I would to know why it happen :O

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I would to know why it happen :O
Well I told you not to 1v1 me..
its a siege bug i cant really tell you much i dont know why it happens
Invincibles nukes I think.
nice one MW
dont listen to them, sups and forcefields make it happen
The worst thing is that noone is trying to fix it.
I think I know what's happenning. I got a strange similar bug with cybots (NW3 drones weapon): I think that the TakeDamage function in the buildings and core do NOT have the "singular" modifier.
It happens that the TakeDamage function is reentrant, which means that can be called several times a tick, and it's not unusual to have weird bugs where the Takedamage is called way to many times and makes those scores or even crashes the game. The "singular" keyword before "function" makes that function to be called once each tick, avoiding reentrancy and fixing that bug.
Btw, I never looked into the Siege code so I cannot say for sure, but I believe this may the issue, so whoever is still developing, check if all your TakeDamage functions in the buildings and core are "singular function TakeDamage" and not only "function TakeDamage".
I looked at this with Anth and we agreed it was TakeDamage. We did make a new SiegeGI.uc file but I've not had the time to compile...
when u nuke the ground it happens