UPDATED DECEMBER 5 2017
https://www.mediafire.com/file/ml1fd...7z-Langov3.unr
zacpack texture file : https://www.mediafire.com/file/hlomg...ZacPack5XD.utx
sorry about my pictures not working i had no idea, but here they are....
I totally revamped the map layout and scheme, though the same idea is still there.
I scaled back a ton from feedback I've been given, base is smaller, less maze-ness, made it more simple
screenshots are not as dark as they appear
this is mid
https://preview.ibb.co/iiy5xw/Shot0050.png
this is a base
https://preview.ibb.co/gUfDjb/Shot0044.png
https://preview.ibb.co/f0Lkxw/Shot0043.png
https://preview.ibb.co/gH2b4b/Shot0042.png
this right entrance leads to this little Z hallway that leads to mid in the back left corner
https://preview.ibb.co/i9D5xw/Shot0041.png
https://preview.ibb.co/fqDoHw/Shot0047.png
this attackers view from this entrance
https://preview.ibb.co/m5fPqG/Shot0045.png
hallway leads to mid
https://preview.ibb.co/kVLkxw/Shot0049.png