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  1. #1
    Rampage Neff's Avatar
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    The Fair Game Mutator!

    Tired of campers? Wanna see them burn in hell? Well now you can. The Fair Game mutator sets campers on fire and you can watch them burn in agony. How long is too long to camp... you decide. Fair game comes with a handy mutator configuration window.

  2. #2
    Rampage Neff's Avatar
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    Last edited by Neff; 11-30-2011 at 11:26 AM.

  3. #3
    Whicked Sick terminator's Avatar
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    Haven't really tried to check it but it sounds awesome to me

  4. #4
    Administrator SAM's Avatar
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    They don't work for siege. No camper mod does because of the nature of siege. All these camper mods work on how long someone has been in a certain place and for how long. Even if you move a few steps, it still classes you as being in the same spot.

    With siege being the way it is and the tactical side of play, it would kick alot of people when they could be making a tele or some entrance into enemy base which requires time and sneakyness and neccessity to be in the same spot for a prolonged period. In turn ruining games.

  5. #5
    Whicked Sick |uK|MiniWick's Avatar
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    agreed ^

  6. #6
    Rampage Neff's Avatar
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    =(

  7. #7
    ChanClan
    Guest ChanClan's Avatar
    It's not the Camper's I can't stand, it's the TRAILERS!! ... the one's just walking around with the chainsaw and the shooting rockets into the supplier. HOWEVER, i have some code that will KICK or BOUNCE you out of the enemies supplier. It ROCKS... Let me know if you want the code.

  8. #8
    Dominating Disturbed//*.'s Avatar
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    If you go to [PURE] Sever with Face They play face 24/7, they have that mod burring one! really works for the campers!

  9. #9
    Administrator SAM's Avatar
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    It works for CTF. It won't work for siege because of the reasons I explained.

  10. #10
    ChanClan
    Guest ChanClan's Avatar
    Quote Originally Posted by $carface View Post
    It works for CTF. It won't work for siege because of the reasons I explained.
    What about using REVERSE psychology on the Player? Say, when a player shoot's into a Supplier (Any), HE takes the damage from the shot instead of the players in the supplier. Also, what about a WaterGun, shoots like the BioRifle but makes the players slide around (floor slippery-Like the Ice). All ideas are useless if we don't know who to send them too? So who do we send ideas to?

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