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  1. #1
    Acid's Avatar
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    Apr 2012
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    Yeah so I cant get in

    Getting kicked because DIRECT3d11.dll or something is not recognized. I do have direct3d 11 installed in my ut

  2. #2
    Administrator SAM's Avatar
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    Jan 2011
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    D3D11 is not whitelisted...yet

    Can you send me the official link so I can have it done?

  3. #3
    Acid's Avatar
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    Apr 2012
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    Sure here is where i downloaded it.

    http://kentie.net/article/d3d11drv/index.htm

  4. #4
    Administrator SAM's Avatar
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    Jan 2011
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    I'm in such a pickle. So many people can't play using v9c (which has a serverside whitelist that I can update). v8h everyone can play on...or it seems that way but the whitelisting is upto anth. I'll forward to him. But for the time being please use a different renderer

  5. #5
    Acid's Avatar
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    Apr 2012
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    Yeah I have bee using a different one but it sucks compared to direct3d11

  6. #6
    Administrator SAM's Avatar
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    Jan 2011
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    I'll get it whitelisted.

    I'm going to be upgrading back to v9c again and carry on with the beta test program....so we should be ok. Apart from the fall out of players that are unable to play on v9c servers. Hopefully they will help us troubleshoot before a public release!

  7. #7
    Moderator ][X][~FLuKE~][X]['s Avatar
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    Feb 2012
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    1,367
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    8h now has more holes (not anths fault) than a sieve thanks to little code hackers out there, even the latest has been bypassed (admins can tell if they call for a screenshot with ACE manager and the screenshot player has a blank HUD)

    no idea if you use ACE manager but i recommend it for all UK admins with adminlogin access

    personally i would only whitelist server packages, not client side unless totally tested.
    Last edited by ][X][~FLuKE~][X][; 04-11-2012 at 08:54 PM.

  8. #8
    Administrator SAM's Avatar
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    Jan 2011
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    Renderers need to be whitelisted. It's the only thing that is ever really required to be whitelisted and the release was made by Kentie...so it's not anything to be alarmed by

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