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  1. #1
    Moderator .seVered.]['s Avatar
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    Currently Bugged

    Thread for Siege Ultimate Bugs alert's and notices

  2. #2
    Moderator .seVered.]['s Avatar
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    Poison Gaurdian does not post a message when someone else remove's the Poison Gaurdian.

    Grim accidentally removed because the poison gaurdian due to EMP and Lag, the remove message show's on his LOG but did show on my log.

    Grim's LOG:



  3. #3
    Whicked Sick Higor's Avatar
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    =====
    Log warnings spam on non dedicated server machines:

    Status: SOLVED (needs confirmation)

    =====
    Super Container glitch:

    Status: ?

    =====
    Platform client glitch:

    Status: ?

    =====
    Pulse thru walls:

    Status: Fixed

    =====
    Translocator location update issue:

    Epic games should have fixed this in the first place, translocator position isn't correctly updated until it hits the ground.
    If it hits an invisible collision hull (for example), the player won't notice until it lands.

    =====
    Building stats not available in this version, even though the collected data takes up bandwidth.

    If there is no intention of bringing these back, at least remove the array from the replication block (sgGameReplicationInfo).
    I'd still leave the code and data for future stat collecting uses.

    =====
    SiegeStats needs to be available all the times.

    If a player dies or decides to spectate, SiegeStats won't be available.
    Integrating the switch into the sgPRI, or a player owned special PRI will solve this.


    More to come.

  4. #4
    Whicked Sick terminator's Avatar
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    Please solve that platform bug asap! Thanks!!!!

  5. #5
    Whicked Sick SilverWing's Avatar
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    What do u mean by SCont Bug?


  6. #6
    Whicked Sick Higor's Avatar
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    Exactly, "?"
    What's the plan of action for the SConts?

    Being called cheap for glitching these in the middle of Bathrooms maps anytime I can makes me believe there's ppl that actually doesn't want Super Containers being glitch, but maybe it's just me.

  7. #7
    Whicked Sick SilverWing's Avatar
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    r u talking about it being built inside the wall or floor? this has been fixed already and will be on the new release


  8. #8
    Moderator .seVered.]['s Avatar
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    'Nuke was taken down by XXX' message does not post when you GUIDE (aka FLY) it in...

  9. #9
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Jump boots have a defect, when you jump holding 'walk' for do i normal jump the 'high jump' count is decresed, on the original ut_jumpboots you can use how many times you want the normal jump what it dont consumes the special jump (it's bad in maps like clarion, if you are nuking with boots, need jump for use the booster and super booster, but the sb fails, you can spend all your boots even using the normal jump)
    Last edited by HIGH[+]AdRiaN; 07-08-2012 at 04:18 AM.

  10. #10
    Whicked Sick SilverWing's Avatar
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    Quote Originally Posted by HIGH[+]AdRiaN View Post
    Jump boots have a defect, when you jump holding 'walk' for do i normal jump the 'high jump' count is decresed, on the original ut_jumpboots you can use how many times you want the normal jump what it dont consumes the special jump (it's bad in maps like clarion, if you are nuking with boots, need jump for use the booster and super booster, but the sb fails, you can spend all your boots even using the normal jump)
    I have already fixed it


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