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  1. #1
    Moderator .seVered.]['s Avatar
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    Indenting Messages and Console logs

    Messages could be posted better for easier reading using INDENTATION or spaces at the front of the messages or after the first word. Here is an example of indenting

    Code:
    [79:54]  nub !s 
    [79:54]     (-n00b_Sieger) nub 
    [79:49]   [N&S]Pxndx riddled Xark(noob) full of holes with the Enforcer. 
    [79:45]   MAL riddled GranSignor full of holes with the Enforcer. 
    [79:43]     (+Spectator) nub 
    [79:41]   Let'sBreake riddled NJ. full of holes with the Enforcer. 
    [79:39]   [BoSS]J04qu1n riddled Let'sBreake full of holes with the Enforcer. 
    [79:38]   NJ. got smeared by PoweR's piston. 
    [79:38]   GranSignor riddled Nellaf full of holes with the Enforcer. 
    [79:37]     (-n00b_Sieger) [BoSS]J04qu1n 
    [79:37]   Kiimenomo riddled [N&S]Pxndx full of holes with the Enforcer. 
    [79:33]   GranSignor riddled kano full of holes with the Enforcer. 
    [79:32]   MAL riddled GranSignor full of holes with the Enforcer. 
    [79:31]   NJ. riddled PoweR full of holes with the Enforcer. 
    [75:55]      Carlos   removed   [N&S]Pxndx's Container 
    [75:54]   Player   Carlos   has been warned for        Team Removing. 
    [75:54]      Carlos   removed   [N&S]Pxndx's Container 
    [75:53]   (+n00b_Sieger) [R]*{NIP}DEX
    OR Posted death messages could be right justified.

  2. #2
    Rampage nOs*Wildcard's Avatar
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    Nice.

    Oh BTW SPAM VICTORY!

    Website: http://gauntletwarriors.com/

  3. #3
    Moderator ][X][~FLuKE~][X]['s Avatar
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    also remove "core is under attack" from log, tough as hell sometimes to study the log if something is removed.

  4. #4
    Moderator .seVered.]['s Avatar
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    I still think that indenting the WARNINGS would make the server scroll much easier to follow and easier to read in the Console Log.

    Plus: a not too annoying audio alarm on the team removing message would be helpful. Even if it's just a single BEEP of a Horn.
    or even this would work.

    sgConstructor.u :: Remove Mode

    Code:
    sgRP=sgRemoveProt(Pawn(Owner).FindInventoryType(class'sgRemoveProt'));
    						if ( sgRP != None )
    							{
    								sgRP.AddRemove();
    								if ( sgRP.RemoveWarning() )
    									{
    										sMessage="Player "@Pawn(Owner)[email protected]
    										" has been warned for Team Removing.";
    										AnnounceAll(sMessage);
    									}
    								if ( sgRP.ExcessRemove() )
    									{
    										sMessage="Player "@Pawn(Owner)[email protected]
    										" was kicked for being a Team Remover.";
    										P.PlaySound(sound'Botpack.(All).CaptureSound3',, 4.0);
    										AnnounceAll(sMessage);
    										Mutate(Something, Something, Something)
    										KickPawn(Pawn(Owner));
    									}
    							}
    					}
    Also a mutate command inserted after the announcement would alert any nearby admins or Mod's.

  5. #5
    Rampage damic's Avatar
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    Quote Originally Posted by ][X][~FLuKE~][X][_{HoF} View Post
    also remove "core is under attack" from log, tough as hell sometimes to study the log if something is removed.
    good idea! +1
    <@Rays> damic on d = autowin

  6. #6
    Administrator SAM's Avatar
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    Excellent ideas sev. When remove it should play a klaxon sound like this

  7. #7
    Unstoppable audiosonic's Avatar
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    This sound can work too :

  8. #8
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by $carface View Post
    Excellent ideas sev. When remove it should play a klaxon sound like this
    I picked the Flag Capture sound from CTF...cuz we don't hear that sound in Siege...

  9. #9
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by $carface View Post
    Excellent ideas sev. When remove it should play a klaxon sound like this
    LOL, now THAT .... is perfect... and it should make that sound EVERY time someone remove's someone else's build. someone import that.

  10. #10
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    lol that would just make me laugh everytime i heard it sorry

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