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  1. #1
    Whicked Sick Higor's Avatar
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    CTF-OutworldHold - BETA TESTING VERSION -

    Beta version of the map I was building.
    Info in this thread: http://www.unrealkillers.com/showthr...69-Map-Concept

    Download
    The map has had all the brushes deleted due to its BETA status.

    Includes MovableSkyzone.u, ready to use and redirect.

    Includes Skyward3.u, ready to use and redirect.

    Includes XC_Effects.u, still being edited.

    Includes XC_Siege_r1.u, ready to use and redirect, guidelines on this package (as found in the class XC_Credits).
    // Made by Higor - [email protected] - Higor at UT99.org
    //
    // You may not modify this package
    // You may not rename this package
    // You can distribute this package with your map
    // You can subclass objects and embed these into your maps


    If this goes for testing, place it on the PUG server, not the public one.

    EDIT:
    These files need whitelist:
    CTF-OutworldHold_beta_2.unr (weapon)
    MovableSkyzone.u
    Last edited by Higor; 08-18-2012 at 07:54 PM.

  2. #2
    Whicked Sick Higor's Avatar
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    Crap, lots of things got duplicated and textures lost their palletes when I saved into the beta map, updated link with a fixed version.

  3. #3
    Rampage Neff's Avatar
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    Edit: Figured out you have to build containers to close base thx.
    Last edited by Neff; 08-14-2012 at 06:44 PM.

  4. #4
    Administrator SAM's Avatar
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    Is it good to go? And why only test in pug pub server is the best testing bench

  5. #5
    Whicked Sick Higor's Avatar
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    server needs an ACE whitelist

    MovableSkyZone.u
    Otherwise it kicks players when F5ing or dead.

    It's used for the special skybox effect.
    If you want it on public, you're good to go.

  6. #6
    Administrator SAM's Avatar
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    Ok I'll make sure I whitelist it when it goes on. Ugh I hate doing the MD5 digest. Tomorrow everyone. Look forward to it!

  7. #7
    Whicked Sick Higor's Avatar
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    I'll be back late on friday, too bad I won't be able to play it.
    Enjoy.

  8. #8
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    i like the outside, but there are only 3 hard ways for get the base, that tele than you can put 2 scs (with a little distance of teleporter for dont be telegrafed) and a sm between the two. that water way is too slow and tiring and that hole is too deep '-'

    i think the bases need to have oter and main way

    (it's like my map, teleorb, bealtiful, big and bad for get the bases... nobody play it)

  9. #9
    Whicked Sick Higor's Avatar
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    Can you believe I forgot what other additions I was going to make?
    In the process of rushing in the Beta I made most of the critical fixes and stuff.
    I guess I'll leave the Beta2 up for a month and wait for feedback before pushing a final version.

    Abyss, here we go.

  10. #10
    Whicked Sick |uK|Grimreaper's Avatar
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    Quote Originally Posted by $carface View Post
    Is it good to go? And why only test in pug pub server is the best testing bench
    well normally its good to test them on public but today that map crashed the whole server box i think lmfao


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