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  1. #1
    Whicked Sick SilverWing's Avatar
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    SiegeUltimateRC13A & SiegeUltimateRC13B Release Note:

    SiegeUltimateRC13A & SiegeUltimateRC13B Release Note:

    Fixes



    • - Rocket Cannons, Mortar Bombs, and Bio Bombs cannot be built through walls
    • - Translocator cannot go through ANY buildings
    • - Jump Boots are fixed; When you Shift Jump, the amount of jumps left don’t decrease.
    • - Platform bug fixed; You don’t “lag” when you go into a destroyed/removed platform.
    • - Major code optimization and bug-fixing
    • - Removed almost all log warnings
    • - You cannot Pulse Gun through surfaces
    • - True Armor. Meaning the HUD shows you what the Armor is truly at.


    Added


    • - Teleporters, they now spin when both half are built. When only one half is built the teleporter does not spin; Also when viewing the teleporter from the enemy team, it will show as active (spinning), even if both half are not built.
    • - Invisibility, Damage AMP, and Scuba Gear now has a timer on the bottom left telling you how long the item will last.
    • - Jump Boots now has a counter on the bottom left telling you how many jumps you have left.
    • - Buildings can be built lower when crouched, higher when jumping.
    • - Tournament mode, We can now see who has clicked and who hasn’t clicked.



    I would like to give a big expression of gratitude to Higor for helping the siege community with all these fixes and addition that has brought into SiegeUltimate. Whenever you guys (or girls) see Higor give me him your biggest thank you, because without him this version would not be possible at the moment.
    Last edited by SilverWing; 08-27-2012 at 06:12 PM.


  2. #2
    Administrator SAM's Avatar
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    Higor, I mean it. You da man!

  3. #3
    The Big Ticket Moskva's Avatar
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    Nice job from both kanker aaps! *tips hat*
    Season ranks: MLSG - #45 Semis, MLSG II - #38 Finals, MLSG III - #34 Finals, GU.Siege - #32 5th Place, IST - #11 CHAMPION

  4. #4
    Unstoppable audiosonic's Avatar
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    Higor I forgive you for stealing my skin, good job on this release!



    For Silverwing, just look below...

  5. #5
    Whicked Sick |uK|Rays's Avatar
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    I can't fucking wait to try this out, thanks for your help so much Higor and SW!

  6. #6
    Administrator SAM's Avatar
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    This release includes xXx aka ferali's pulse gun and sgconstructor fix so credits to him too.

    Thanks all that are taking part in making siege a better experience!

  7. #7
    Whicked Sick |uK|Grimreaper's Avatar
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    mini shields removable ?


  8. #8
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    goooood man, no sc bug, no rc at walls, niice job

  9. #9
    Whicked Sick Keith's Avatar
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    Good job SW and Higor!

  10. #10
    Rampage Neff's Avatar
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    Personally liked the SC glitch, but with how long games were lasting on the public server I understand why it was fixed. With 6 vs. 6 on Morning After 2 super containers will be sufficient, but when One night Stand is back online and it's 10 vs 10 again SC's are going die a lot faster now - I'd like you to consider playing around with a limit of 2 and 3.

    Theres always more activity after updates so I'm glad we have Higor working on it now too, keep at it. :tennis: I think I've been playing a little better due to more smoother game play, Chiseller was way stacked against and played like a beast last night.
    Last edited by Neff; 08-26-2012 at 09:38 PM.

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