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  1. #11
    Dominating Scourge's Avatar
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    Quote Originally Posted by Higor View Post
    This is the perfect map for my HoverBoard
    Hey McFly, you bojo! Those boards don't work on water - Unless you've got power!

  2. #12
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by Scourge View Post
    Hey McFly, you bojo! Those boards don't work on water - Unless you've got power!
    LOL indeed, hilarious... but this device should be BUILT.

  3. #13
    Whicked Sick Higor's Avatar
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    Making something like this is possible, now the time needed is a different story.
    ------------------------------------- * -------------------------------------

  4. #14
    Moderator |uK|kenneth's Avatar
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    Quote Originally Posted by Higor View Post
    Making something like this is possible, now the time needed is a different story.
    damn havnt played this in a loooooong time i guess its time to play it again

  5. #15
    Rampage Crsk's Avatar
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    I love it! I really want to see that in Siege
    w5ykj

  6. #16
    Whicked Sick Higor's Avatar
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    Procedures:

    1) Export the default UT character models.
    2) Assign correct Material info to the polys.
    3) Get a nice hoverboard model.
    4) Put the hoverboard and a test model (Xan is recommended) together.
    5) Create a skeleton for animations.
    6) Make the turn, jump, duck, and brake animations.
    7) Use the skeleton for the other character models.
    8) Somehow, make it work on UT (this is the other half of the project)
    ------------------------------------- * -------------------------------------

  7. #17
    Rampage Crsk's Avatar
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    Quote Originally Posted by Higor View Post
    Procedures:

    1) Export the default UT character models.
    2) Assign correct Material info to the polys.
    3) Get a nice hoverboard model.
    4) Put the hoverboard and a test model (Xan is recommended) together.
    5) Create a skeleton for animations.
    6) Make the turn, jump, duck, and brake animations.
    7) Use the skeleton for the other character models.
    8) Somehow, make it work on UT (this is the other half of the project)
    haha the step 8 xD so is a really hard work but if you want to do that maybe can I help you, creating hoverboard models in milkshape, creating textures or some other thing, is the easier part, Im an ape I know xD
    Maybe using/editing ut2k3 Hoverboard code would be good ?
    w5ykj

  8. #18
    Whicked Sick |uK|Grimreaper's Avatar
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    rly skate boarding in ut :X

    why dont we just play tony hawks pro skating ?


  9. #19
    Rampage Crsk's Avatar
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    then remove jetpack, if you want to fly go to play superman
    w5ykj

  10. #20
    Whicked Sick Chamberly's Avatar
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    Severed in love with Judas! He is getting so Gaga! xD

    There is actually a stake board in a map (which mostly used for snipers) called (Well I can't remember but it is quite related named as Sk8orDie).... If I found out any sooner I'll get back with you.

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