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  1. #1
    Rampage Neff's Avatar
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    May 2011
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    Flame gun crashed server

    Niven was the map - A player ran into my base with a flame gun running into a PG/SC/SP/Forceield as well as a few containers, the instant they started shooting flames the server dropped.

    I don't know about you guys but I think I've seen it happen before except this time I was right there shooting at them as it happend. However, I've seen leech games with giant clusterfucks of shit on fire... why not crash then =/

  2. #2
    Moderator |uK|kenneth's Avatar
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    you can never be sure that the flame crashes the server dear could be so many reasons why the server crash

  3. #3
    Moderator .seVered.]['s Avatar
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    Yes, but we are having some consistent crashing of the server and should have some kind of diagnostic analysis initiated.

  4. #4
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    servers crashed 5 times over the past 5 mins

  5. #5
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Apr 2011
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    i think the nuke siren too has some bug now

    my ut crashed 4 times on last game, always when siren was activited... the screen froze and i could not move mouse, press esc or other key, the only way was close the ut with alt ctrl del and open again

  6. #6
    Administrator SAM's Avatar
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    When fixing bugs, new bugs are introduced....

    The cause has been found and fixed a release is pending...

  7. #7
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by $carface View Post
    When fixing bugs, new bugs are introduced....

    The cause has been found and fixed a release is pending...
    I'll take the heat on the Poison, it was my review and I neglected to notice the missing 'I++' in the 'While ( i < iPoisoned )' loop of the AlreadyPoisoned( Pawn Other) Function.

    Code:
    function bool AlreadyPoisoned( Pawn Other)
    {
    	local int i;
    
    	While ( i < iPoisoned )
    	{
    		if ( (Poisoned[i] == none) || Poisoned[i].bDeleteMe )
    		{
    			iPoisoned--;
    			if ( i != iPoisoned )
    				Poisoned[i] = Poisoned[iPoisoned];
    			continue;
    		}
    		if ( Poisoned[i].PoisonedPlayer == Other )
    			return true;
                   < i++ missing right here!>
    		}
    	return false;
    }

    I try to be more observant in my reviews. Sorry for the half day of crashing the server.

  8. #8
    Rampage Neff's Avatar
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    a single nuke just crashed the server too on bathrooms =/

  9. #9
    Administrator SAM's Avatar
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    It's all the code reviewing...that's what it does lol

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