SiegeUltimateRC14a comments and suggestions - Page 11

User Tag List

Page 11 of 12 FirstFirst ... 9101112 LastLast
Results 101 to 110 of 115
  1. #101
    Administrator SAM's Avatar
    Join Date
    Jan 2011
    Posts
    8,296
    Country:
    Bathrooms and burning is not a map issue. It used to work before.

  2. #102
    Unstoppable audiosonic's Avatar
    Join Date
    Jan 2011
    Posts
    734
    Country:
    It is because of the change in constructor position (crouch to build low, jump to build high). Having played with the new version (rc14) for a couple of months this is the most annoying change I have come across.

  3. #103
    Whicked Sick SilverWing's Avatar
    Join Date
    Jan 2011
    Posts
    1,140
    Country:
    Quote Originally Posted by Higor View Post
    - Upgrade issue: fixed.
    - Bathrooms and Burning2012: map issue.
    - Spit back issue: It's a lagless tele bug, your client moves you to the other side, but server rejects the teleportation due to the other teleporter being obstructed, then the server updates your location and sends your client back to where it should.
    Will do something about it someday.
    Ill say it again... hopefully u will listen this time

    On RC13(w.e) i added this to defaults to fix the teleporter problem and worked fine after.

    BuildDistance=75
    So please add it and fix the problem!


  4. #104
    Whicked Sick HIGH[+]AdRiaN's Avatar
    Join Date
    Apr 2011
    Location
    Brazil
    Posts
    1,539
    Quote Originally Posted by SilverWing View Post
    Ill say it again... hopefully u will listen this time

    On RC13(w.e) i added this to defaults to fix the teleporter problem and worked fine after.



    So please add it and fix the problem!
    this teleporter's BuildDistance=75 is the same for ued? (75 is the bigger brush size for make teleporter on other side) if you change this value post the new one please, it's very useful for the mappers

  5. #105
    Whicked Sick Higor's Avatar
    Join Date
    Apr 2012
    Location
    Full sail ahead!
    Posts
    3,676
    Country:
    BuildDistance=75 is excessive in my opinion, we're talking of a whole player height distance.
    Right now it is at 52 but 60 is as far as I go, don't complain if you see players like me, Scourge or Grim winning games with a straight-to-the core impossible tele...
    ------------------------------------- * -------------------------------------

  6. #106
    Unstoppable audiosonic's Avatar
    Join Date
    Jan 2011
    Posts
    734
    Country:
    Scourge, Grim and Higor, those are the three people I'm least afraid of finishing my core rofl.

  7. #107
    Dominating Scourge's Avatar
    Join Date
    Dec 2011
    Posts
    554
    Country:
    Quote Originally Posted by audiosonic View Post
    Scourge, Grim and Higor, those are the three people I'm least afraid of finishing my core rofl.
    Last edited by Scourge; 11-02-2012 at 08:35 PM.

  8. #108
    Whicked Sick |uK|Grimreaper's Avatar
    Join Date
    Feb 2011
    Posts
    1,315
    Country:
    ye ye freeze xD


  9. #109
    Whicked Sick HIGH[+]AdRiaN's Avatar
    Join Date
    Apr 2011
    Location
    Brazil
    Posts
    1,539
    you must fix that nuke bug... if someone drop a nuke, many times you cant catch it lol. today on clarion an ape from my team droped a nuke, near the enemy core, i tried got the nuke, but i just crossed it so i was defending this nuke by 10 seconds or more and I could not catch ¬¬

  10. #110
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
    Join Date
    Jan 2011
    Location
    London, United Kingdom
    Posts
    6,860
    thats because it was in midair adrian try going to where the warhead shows and piston up you should get it

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Funny comments
    By Fnx in forum Spam Section
    Replies: 2
    Last Post: 09-10-2015, 03:48 PM
  2. Replies: 258
    Last Post: 01-15-2013, 02:41 AM
  3. COMMENTS ON NEW SIEGE
    By |uK|Shiva in forum Code Reviews
    Replies: 128
    Last Post: 11-28-2012, 11:16 PM
  4. SiegeUltimateRC13A Comments and Suggestions
    By .seVered.][ in forum Code Reviews
    Replies: 55
    Last Post: 09-18-2012, 05:42 PM
  5. Replies: 10
    Last Post: 06-15-2012, 06:39 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •