Siege Ultimate Bugs - Page 2

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  1. #11
    Administrator SAM's Avatar
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    I dont think it would be a good idea to release one huge package with all these drastic changes as it opens he door for everything or lots of things broken. It's upto you though.

  2. #12
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by Grimreaper|uK| View Post
    there is a bug in siege i have to shoot first then i can switch weapons sometimes i get stuck on enforcer after i die
    it too happens with me
    i already lost a nuke because this bug ¬¬

  3. #13
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by SAM View Post
    I dont think it would be a good idea to release one huge package with all these drastic changes as it opens he door for everything or lots of things broken. It's upto you though.
    The best approach would be a 'selectable' option. A choice (via the user.ini file) to decide which options you prefer.

    BTW, Why is the SiegeUltimateRC14a.ini not kept in the UnrealTournament.ini config file? Doesn't prudent practices suggest that it should.

  4. #14
    Whicked Sick Moko's Avatar
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    I don't know if this is set up to do this in certain maps but I tried to build a poison Guardian in simplex and it said I don't have enough RU when I had more than enough.



    ~ God Bless ~

    ~ Moko

  5. #15
    Whicked Sick Higor's Avatar
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    Mmmmhhh....

    @SAM !!
    Did you alter the Poison Guardian's price on the INI?

    EDIT: Moko, do you really play with a 2:1 aspect ratio?
    ------------------------------------- * -------------------------------------

  6. #16
    Whicked Sick 'Zac's Avatar
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    the same thing with thhe poison guardian is on everymap, i tried it with 2000 RU and still nothing.


  7. #17
    Whicked Sick |uK|Grimreaper's Avatar
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    building PG was disabled if i remember correctly cause it crashed the server and the message u get while building it was that message that moko got..

    right higor?


  8. #18
    Whicked Sick Higor's Avatar
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    That was a RC13 bug, RC14a is fixed.
    I didn't make the config migration, but it's likely that the PG price wasn't put back to normal after the 13 > 14 transition.
    ------------------------------------- * -------------------------------------

  9. #19
    Whicked Sick Moko's Avatar
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    @ Higor: Yes I do.

  10. #20
    Whicked Sick terminator's Avatar
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    Did anyone have probs when shooting top of container/superprotector that it knows to dissapear or are not visible anymore after keep shooting it for like 10 seconds. U still get the hit points but u don't see how much damage u take from shooting at it

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