Siege Ultimate Bugs - Page 3

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  1. #21
    Rampage Crsk's Avatar
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    just for long distances and not only those items, I think it is an unreal engine issue, maybe the engine need to forgot those actor class for optimization ?
    Last edited by Crsk; 10-28-2012 at 11:44 PM.
    w5ykj

  2. #22
    Rampage Crsk's Avatar
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    kas<evgfkse fg sremoved
    w5ykj

  3. #23
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by Higor View Post
    That was a RC13 bug, RC14a is fixed.
    I didn't make the config migration, but it's likely that the PG price wasn't put back to normal after the 13 > 14 transition.


    I know right, it's like my favorite defensive weapon got left behind and forgotten. Even after we upgraded it's code and added a new twist to it. (Toxin suit is protected).

    GLOBAL ANNOUNCEMENT: Poison Gaurdian is listed in the constructor and DOES NOT WORK !!!!!!

    This is confirmed. You do NOT have enought RU to build this item. Usually the default value is MAXED out for an Item to be Locked out of teh constructor, but it has normal values. Isn't this >NumBuildings=40 supposed to be 41?

  4. #24
    Moderator |uK|kenneth's Avatar
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    Quote Originally Posted by terminator View Post
    Did anyone have probs when shooting top of container/superprotector that it knows to dissapear or are not visible anymore after keep shooting it for like 10 seconds. U still get the hit points but u don't see how much damage u take from shooting at it
    yep me.

  5. #25
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by |uK|kenneth View Post
    yep me.
    here too, it happens with everyone i think... the only way for see if the conts/sp is destroyed is look if the ru count is still increasing

  6. #26
    Whicked Sick terminator's Avatar
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    Quote Originally Posted by HIGH[+]AdRiaN View Post
    here too, it happens with everyone i think... the only way for see if the conts/sp is destroyed is look if the ru count is still increasing
    I know but when it becomes invisible , it's lot harder to destroy it

  7. #27
    Whicked Sick Higor's Avatar
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    I can fix the builds disappearing thing, it's a server config thing.

    I bet you noticed, it disappears after 5 seconds you leave direct line of sight to the center of the build right?
    Increasing that timer to 15 is appropiate.

    [IpDrv.TcpNetDriver]
    RelevantTimeout=5.0 => increase to 10 or 15
    ------------------------------------- * -------------------------------------

  8. #28
    Moderator .seVered.]['s Avatar
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    Quote Originally Posted by terminator View Post
    I know but when it becomes invisible , it's lot harder to destroy it
    Now this condition we must put to the test and get it verified and corrected. Unless of course changing the relevancy timeout corrects it, I did that to my ex-wife some time back...seemed to work for me.

  9. #29
    Whicked Sick Shotman's Avatar
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    i think it happens with players too like in ec2 for back defenders they hide behind the rock and are visible but then turn invisible. When you shoot them, you could see blood coming out but a little time to kill them. For me its just normal.
    "What's Yours Is Mine" Garret Thief (2013)
    Roberto Gómez Bolaños "Chespirito" fue si querer queriendo. You'll be missed.

  10. #30
    Rampage Crsk's Avatar
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    why Showscores (F3) sometimes doesn't work ?
    w5ykj

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