Turning off the red/shakiness on the screen when hit - Page 2

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  1. #11
    Whicked Sick 'Zac's Avatar
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    lol i know what that does, it makes your crosshair move while moving and makes it hard as fuck to aim.


  2. #12
    Whicked Sick Shotman's Avatar
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    Quote Originally Posted by Higor View Post
    That's noob settings, you can't tell for shit when you're getting hit with those off.
    Real UT99'ers play with shake enabled.
    yet people still own you. Also they are more smart when they are getting hit because they look at their health or have hitsounds enabled.
    "What's Yours Is Mine" Garret Thief (2013)
    Roberto Gómez Bolaños "Chespirito" fue si querer queriendo. You'll be missed.

  3. #13
    Whicked Sick UT-Sniper-SJA94's Avatar
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    Quote Originally Posted by HeatWave View Post
    Also they are more smart when they are getting hit because they look at their health or have hitsounds enabled.
    ^

  4. #14
    Rampage BONZ's Avatar
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    Will try this out. I predict that the pulse gun will become 1000x less effective on me

  5. #15
    Whicked Sick Chamberly's Avatar
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    In the user.ini:
    Under this: [Engine.PlayerPawn]
    Bob=0.000000 (to turn off the up and down walking style in the game so your crosshair will be straight)

    & about the gore you was speaking about... idk what graphic render drive you have but it is in the setting: (under ut.ini)
    i tried to look for the setting but i can't seem to remember what it was to find it... grr... will come back once i find it.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  6. #16
    Whicked Sick Keith's Avatar
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    Quote Originally Posted by HeatWave View Post
    yea you can. i have done this a long time ago, so i forgot what setting it was.
    Well for example if you pick the 400 health in mid view get fucked up if you're getting headshotted. With viewbob at 0 and screenflashes obviously

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