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  1. #1
    Whicked Sick Higor's Avatar
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    Concept: The concentrated resource orb.

    Let's say the orb spawns in mid.
    When the player touches it, it will visibly follow this player.
    If the player is killed, the orb produces a nuclear explosion damaging his own team and builds (points awarded to killer or nearest enemy if suicide).
    If the player inserts the orb in his core (new constructor already has INSERT/DROP functions coded), the whole team will automatically get 3000RU worth in (prioritized in this order):
    1 - Core repair (except overtime)
    2 - Buildings repair
    3 - Buildings upgrades
    4 - RU to players

    This way, it won't be just about who gets the item first, and everyone in the proximity will think twice before touching it or waiting till it's clear.

    Notes:
    Like a flag, the orb should be dropped if the owner translocates.

    Opinions?
    ------------------------------------- * -------------------------------------

  2. #2
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    i dont like, well its not really a bad idea, but we can improve this orb function

    all noobs will run like a bitch for take the orb when spawned and i dont want my based fucked up by these players

    -remove the nuke explosion only, if the player die, the orb is dropped, and only can be picked up again after 5 seconds

    -the player that kill a orb carryer gain 300 RU, not 50

    -45 seconds after the 1st pick, the orb loss the effect and disappears if it dont be carryed to core

    -if the orb be carryed to core, the player that carryed it gain a random bonus:
    FlameThrower (70% ammo) - 20%
    Warhead - 20%
    300 RU Bonus for all players of his team - 20%
    1500 RU - 25%
    RubberSuit + Invisibility Lv5 - 15%

    -When spawned on mid, all players hear a sound

    -Chance of orb spanw on mid is 10%

  3. #3
    Moderator |uK|kenneth's Avatar
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    looks like im playing LEAGUE OF LEGEND instead of ut99.

  4. #4
    Whicked Sick terminator's Avatar
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    Ignoring such stupid posts as the one above!
    i'll say that this may be not bad idea... i don't know.. is there any free server to add it for some test phase? So we can actually see how it works and how much advantage u get etc..
    Is it equally good as for example 2400 RU

  5. #5
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by HIGH[+
    AdRiaN;51777]-remove the nuke explosion only, if the player die, the orb is dropped, and only can be picked up again after 5 seconds
    I was thinking of something like this.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  6. #6
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    i dont get it.

  7. #7
    Whicked Sick terminator's Avatar
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    Yea rofl i also don't get it so much, that's why i'd like to see how it works before it gets implemented

  8. #8
    Whicked Sick 'Zac's Avatar
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    Higor, i think this is a very stragetic object for siege. if youre all alone trying to get the orb and there are like 2 or 3 other guys, youll get it for nothing and the other guys get a better outcome. Nice thinking higor!


  9. #9
    Whicked Sick ~~D4RR3N~~'s Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    i dont get it.
    Is like bombing run, but siege version
    Quote Originally Posted by |uK|UNrealshots View Post
    You're playing a game that came out in 1999 in the year 2012 who is the fucking nerd here?
    All of us. Enjoy.

  10. #10
    The Big Ticket Moskva's Avatar
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    Season ranks: MLSG - #45 Semis, MLSG II - #38 Finals, MLSG III - #34 Finals, GU.Siege - #32 5th Place, IST - #11 CHAMPION

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