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Thread: hitSounds

  1. #1
    Whicked Sick UT-Sniper-SJA94's Avatar
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    hitSounds

    Is there a setting/command that turns off the hit sounds(client side) for 2k4sounds, I would like to use new hitsounds only instead of that tick tick sound.

    I tried Hitsounds off, but it turned off the sounds i like .

  2. #2
    Administrator SAM's Avatar
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    What tick tock?

  3. #3
    Whicked Sick UT-Sniper-SJA94's Avatar
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    The old hit sound, that's on the server. ATM you get the old tick/smash hitsound, and the new newnet sound at the same time

  4. #4
    Whicked Sick Keith's Avatar
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    It's the pure hit sound

  5. #5
    Whicked Sick Keith's Avatar
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    Btw just played a bit on the server shots register only 25% of the times... it shoots at people but they're not dying.

  6. #6
    Whicked Sick UT-Sniper-SJA94's Avatar
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    On the usa server it was perfect for me last night, uk was unplayable still even with newnet, but i guess that's a problem on my end, connection wise.

  7. #7
    Administrator SAM's Avatar
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    Yes I know what hitsounds you are talking about however, when I enter server I don't hear them and the purehitsounds are disabled however they still play for team hit sounds for some reason

  8. #8
    Whicked Sick UT-Sniper-SJA94's Avatar
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    team hitsounds are useful
    @SAM
    something is wrong with the us server almost all hits do nothing, like keith said
    please fix it

  9. #9
    Whicked Sick UNrealshots's Avatar
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    Ya I noticed alot of lag on both servers not sure due to what about tons of shot delay and dodge delay :|

    =GU II sDOM >3paco Finalist = =GU saDM I Semi Finalist= =GU I PBR Quarter Finalist= =GU II roflnation Winner= =GU III \\cG Semi Finalist= =GU IV \\'. Finalist= =GU V iB. Winner= =OW I iCTF Finalist= =ClanBase DIV3 iCTF WINNER ]eLc[=

  10. #10
    Whicked Sick UT-Sniper-SJA94's Avatar
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    you have to hit people about 10 times to get a kill, I was playing using alt-fire so my hits registered
    Server was fine last night, now something has messed up the newnet.

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