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  1. #1
    METAL's Avatar
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    Post Suggestions for preventing fast games

    I really enjoy watching the game as a spectator and I see that there are "gaps" in matches that instead of being balanced is to get it over for a team, sometimes independent balancing.
    So I've been thinking about some possible changes and opnion and suggestions from the community about it.
    I thought about that too, as an alternative to solve problems that are in some maps maplist but have not been adapted siege

    - BASECORE EARLY GAME TAKES LESS DAMAGE
    - CONSTRUCTION Teleport BANNED IN THE FIRST MINUTE (TIME TO BE DECIDED)
    - ...

    Otherwise, it would be interesting to the limit of certain buildings, thus avoiding leech by beginners, forcing the use RU watching the game:
    Limit per player:
    - Supplier (RU 300) - 1
    - Mini Shield (RU 700) - To be decided

    What about removing constructions team players, I suggest everyone take a screenshot of the build before and after to prevent further charges

    PS: Google Translate
    HIGH[+]MET/\L

  2. #2
    Whicked Sick Banny's Avatar
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    Quote Originally Posted by METAL View Post
    CONSTRUCTION Teleport BANNED IN THE FIRST MINUTE (TIME TO BE DECIDED)
    Certain maps like bluevember, bathrooms, face. you make the tele early you steal the game. I don't see any point of banning it in the beginning.



  3. #3
    Moderator |uK|kenneth's Avatar
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    sorry but those idea's are bad.

  4. #4
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by |uK|kenneth View Post
    sorry but those idea's are bad.
    You took the words b4 I said it. lol... well said. & TY!!!


    http://irc.lc/globalgamers/uscript for uscript discussion.

  5. #5
    Super Moderator |uK|Chronox's Avatar
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    Whats wrong with fast games ?

    You like nuke spammin and 3 hour games ?
    "Tactical Suicide!"


  6. #6
    Whicked Sick 'Zac's Avatar
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    public is already fucked enough already


  7. #7
    METAL's Avatar
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    Quote Originally Posted by |uK|Chronox View Post
    Whats wrong with fast games ?

    You like nuke spammin and 3 hour games ?
    and what the grace to finish a map in 10min? pea me it no longer siege by not building anything beyond the supplier. Ex: SGN-'Z-D!ox!de
    a game not fast does not mean a game delayed.
    HIGH[+]MET/\L

  8. #8
    Moderator |uK|kenneth's Avatar
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    3 hours simplex sounds great to me.

  9. #9
    Killing Spree Noob Crossing's Avatar
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    Quote Originally Posted by |uK|kenneth View Post
    3 hours simplex sounds great to me.
    i likey your post for once go kennie

  10. #10
    Baconbits's Avatar
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    Turn down the game speed possibly. A short match like that usually results from a team skill imbalance. When the more skillful team is knocking at your core on that high a game speed the result is going to be obvious. Simply lowering the game speed to that of a normal paced UT game will at least least give some breathing space and make them think more a tad more tactfully instead of suiciding in as fast as they can to win.

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