regarding new siege on pug server

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  1. #1
    Whicked Sick Banny's Avatar
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    regarding new siege on pug server

    since higor removed the blood splash when you shoot sniper, I wanted to ask can it be added back but make it optional for who wants it and who doesn't. I want it back because I can't see whether i am hitting or not, i know the hitsounds are there but i am not able to hear those sounds properly because of people talking in teamspeak during pugs & the bloodsplash would let me know that i am hitting. Once again this is not a complaint about his work, just a demand from a general player



  2. #2
    Moderator ][X][~FLuKE~][X]['s Avatar
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    "demand" isnt the right word banny, lol "request" is what you mean

    also in the new siege version, no idea if it is being addressed but the ZP on the sniper is intermittent, few shots are ZP then you get a few that are non ZP, this is a problem for euro players and their higher pings, by the time the hit registers, the player as moved from where you aimed.

  3. #3
    Whicked Sick Banny's Avatar
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    [X][~FLuKE~][X][_{HoF};63077]also in the new siege version, no idea if it is being addressed but the ZP on the sniper is intermittent, few shots are ZP then you get a few that are non ZP, this is a problem for euro players and their higher pings, by the time the hit registers, the player as moved from where you aimed.
    agreed thats why i was asking for the blood splash, so i could see if my shots are registering or not. I aimed on the head so many times and i wasn't hitting anything , it literally felt like im playing non zp sniper and then sometimes i randomly shoot on the player and i get a headshot..
    Last edited by Banny; 08-11-2013 at 06:28 AM.



  4. #4
    Whicked Sick Chamberly's Avatar
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    I love blood splash.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  5. #5
    Whicked Sick 'Zac's Avatar
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    Quote Originally Posted by Banny View Post
    since higor removed the blood splash when you shoot sniper, I wanted to ask can it be added back but make it optional for who wants it and who doesn't. I want it back because I can't see whether i am hitting or not, i know the hitsounds are there but i am not able to hear those sounds properly because of people talking in teamspeak during pugs & the bloodsplash would let me know that i am hitting. Once again this is not a complaint about his work, just a demand from a general player
    easier said than done, banny...


  6. #6
    Moderator |uK|kenneth's Avatar
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    @Zac if you can take it away you can add it back as well rofl.

  7. #7
    Whicked Sick Shotman's Avatar
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    it's just changing a line from false to true in the ini
    "What's Yours Is Mine" Garret Thief (2013)
    Roberto Gómez Bolaños "Chespirito" fue si querer queriendo. You'll be missed.

  8. #8
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    i dont understand why zp was taken away apart from zpbug it worked fine

  9. #9
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    Just use the ultra gore mod. Client based so everyone can have their own level of blood.

  10. #10
    Moderator ][X][~FLuKE~][X]['s Avatar
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    I run the ultra gore on my server and man it can be fun watching people explode into a puff of blood and giblets


    I also 100% agree with blaze, ZP was good before apart from the ZP bug, "if it isn't broke, then don't try to fix it" that's what seems like the case with the new ZP, instead of it only having the ZP bug, it has a load of other problems on top and didnt really need changing.

    if I was the developer for siege I would concentrate on new things or changes that minimise problems for the players, not test new things and force them to adjust to such drastic changes in such little spaces of time, it is wrecking it for the players and really pissing a lot of them off when the keybinds etc. are broken because of an update with very few changes.

    Instead of release after release why not do all the work over a few months, say release once every 4-6 months and then release an update when you are 99% sure you have covered any potential problems, the way new versions are released makes my head spin because of all the random changes, which of late has caused massive problems for players like broken keybinds and the ZP issue for example. looking in my system folder after using cache cleaner and seeing just how many releases of siege their have been over a very short space of time developer wise is absolutely ridiculous IMHO.

    all I see lately is nothing but complaints from people every time a new release is placed on the server, this puts any positive changes made into the background and will be ignored, problems will always be more prominent than positive changes.

    also Higor, exploiting your own glitches is a damned stupid thing for you to do, you will end up losing peoples respect for your work and make them wonder what else are you doing that no one has noticed yet, I was the first one to catch you exploiting the SM on a tele in simplex, you were told how low it was for you to do that and today I noticed that thread re-opened with reports you are still doing it, so don't be surprised if more lose respect for you and the worst of all, don't trust you to play fair, it has certainly made me think you are exploiting more bugs than we see.

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