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  1. #1
    Dominating |uK|Tomahawk's Avatar
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    Bugs with new siege

    Allright so since nobody is saying anything or made a bug list im decideing im gonna make one as i find them and i figured id let you guys know. Heres what i found so far:

    -Maps are getting removed from the third and fourth maplist that have the new seige. Example: Say we were playing blackriver on the new seige then we vote for say burning2012 with the new seige, it would crash go to the version with the dots for ru. Then i would go to look for burning2012 and then it wouldnt be on the maplist anymore and i was like wtf???

    -Platform bug

    -Nuke siren dosent work sometimes

    -I saw negative score yesterday i thought this was fixed?
    Last edited by .seVered.][; 10-25-2012 at 02:52 PM.

  2. #2
    Super Moderator |uK|Chronox's Avatar
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    MapvoteLA13 removes maps that made the server crash, Scar put the maps again in the list when this happens...

    Bugs ? Update the first post.

    -Platform Bug.
    -Nuke Siren doesnt work sometimes.
    Need a new signature.

  3. #3
    Administrator SAM's Avatar
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    ="text-align:left"> Country:
    Quote Originally Posted by lotrfan67|uK| View Post
    -Maps are getting removed from the third and fourth maplist that have the new seige. Example: Say we were playing blackriver on the new seige then we vote for say burning2012 with the new seige, it would crash go to the version with the dots for ru. Then i would go to look for burning2012 and then it wouldnt be on the maplist anymore and i was like wtf???
    Fixed
    Quote Originally Posted by lotrfan67|uK| View Post
    -I saw negative score yesterday i thought this was fixed?
    Wasn't a part of this compile, maybe the next

  4. #4
    Rampage B|iss's Avatar
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    Moved thread to technical, and spelled siege correctly for you. lol

    Chronox, whats wrong with the platform? u keep saying somethings wrong with it.
    Also SK already stated in his thread that Nuke siren will be fixed.

  5. #5
    |uK|adriano's Avatar
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    teamSay doesn't work to me
    Last edited by |uK|adriano; 04-01-2011 at 05:12 PM.

  6. #6
    Moderator |uK|kenneth's Avatar
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    today when we play cilverwar new siege blue team killed red core and it was at -1 ???lol

  7. #7
    Super Moderator |uK|Chronox's Avatar
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    When u make a platform and it gets destroyed/removed, there is like an invisible platform there but u can pass trhough it, its strange test it out.

    FIX THE PLATFORM BUG
    Need a new signature.

  8. #8
    Whicked Sick terminator's Avatar
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    lol@cilverwar

  9. #9
    Rampage Feralidragon's Avatar
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    Quote Originally Posted by |uK|Chronox View Post
    When u make a platform and it gets destroyed/removed, there is like an invisible platform there but u can pass trhough it, its strange test it out.

    FIX THE PLATFORM BUG
    It's a replication bug, but the fix should be easy I think (stuff which can *generate* that bug: spawn attached class and not destroying it, spawn a copy directly on the client, having bNetTemporary=True and destroy it only on the server).
    Respective solutions:
    - Always use the Destroyed function to destroy any referenced active instances/objects in the game;
    - On spawn, use only "function" and not "simulated function", so it can be spawned on the server only and then replicated to the client instead;
    - When destroying, use a simulated function or turn bNetTemporary to false.

    It can be something else though, but this is generally something easy to fix.

  10. #10
    Dominating lercs12's Avatar
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    GRAPHIC DESCRIPTION:
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    weeeeeeeeeeeeeee

    looks like this hapens when I am close to a wall

    : D

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