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Thread: RU Price list

  1. #1
    Killing Spree ~V~'s Avatar
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    RU Price list

    Do we have a full list of builds with RU costs?
    http://www.unrealize.co.uk for XConsole, ServerLog, StealthAdmin and other Unreal Tournament mods.

  2. #2
    Rampage Crsk's Avatar
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    I used to have the same question when creating SiegeKeyBinder mod then i did a list, here it is

    (copied and pasted from its defaultproperties)

    Code:
        LabelList(0)="UPGRADE"
        LabelList(1)="REPAIR"
        LabelList(2)="REMOVE"
        LabelList(3)="Go to UPGRADE"
        LabelList(4)="Go to REPAIR"
        LabelList(5)="Go to REMOVE"
        AliasNames(0)="setmode 0|buildit"
        AliasNames(1)="setmode 1|buildit"
        AliasNames(2)="setmode 2|buildit"
        AliasNames(3)="setmode 0"
        AliasNames(4)="setmode 1"
        AliasNames(5)="setmode 2"
    	
        LabelList(0)="Container (125)"
        LabelList(1)="Super Container (1600)"
        LabelList(2)="Booster (200)"
        LabelList(3)="Super Booster (1200)"
        LabelList(4)="Super protector (500)"
        LabelList(5)="Poison Guardian (1500)"
        LabelList(6)="Platform (200)"
        LabelList(7)="Go to Container"
        LabelList(8)="Go to Super Container"
        LabelList(9)="Go to Booster"
        LabelList(10)="Go to Super Booster"
        LabelList(11)="Go to Super protector"
        LabelList(12)="Go to Poison Guardian"
        LabelList(13)="Go to Platform"
        AliasNames(0)="setmode 4 0|buildit"
        AliasNames(1)="setmode 4 1|buildit"
        AliasNames(2)="setmode 4 2|buildit"
        AliasNames(3)="setmode 4 3|buildit"
        AliasNames(4)="setmode 4 4|buildit"
        AliasNames(5)="setmode 4 5|buildit"
        AliasNames(6)="setmode 4 6|buildit"
        AliasNames(7)="setmode 4 0"
        AliasNames(8)="setmode 4 1"
        AliasNames(9)="setmode 4 2"
        AliasNames(10)="setmode 4 3"
        AliasNames(11)="setmode 4 4"
        AliasNames(12)="setmode 4 5"
        AliasNames(13)="setmode 4 6"
    
        LabelList(0)="Supplier (300)"
        LabelList(1)="Super Supplier (1500)"
        LabelList(2)="Health Pod (200)"
        LabelList(3)="Super Health Pod (1500)"
        LabelList(4)="Go to Supplier"
        LabelList(5)="Go to Super Supplier"
        LabelList(5)="Go to Health Pod"
        LabelList(6)="Go to Super Health Pod"
        AliasNames(0)="setmode 5 0|buildit"
        AliasNames(1)="setmode 5 1|buildit"
        AliasNames(2)="setmode 5 2|buildit"
        AliasNames(2)="setmode 5 3|buildit"
        AliasNames(3)="setmode 5 0"
        AliasNames(4)="setmode 5 1"
        AliasNames(5)="setmode 5 2"
        AliasNames(5)="setmode 5 3"
    	
        LabelList(0)="Shield Belt (250)"
        LabelList(1)="Jump Bots (250)"
        LabelList(2)="Speed (650)"
        LabelList(3)="Invisivility (800)"
        LabelList(4)="Damage Amplifiier (2500)"
        LabelList(5)="Go to Shield Belt"
        LabelList(6)="Go to Jump Bots"
        LabelList(7)="Go to Speed"
        LabelList(8)="Go to Invisivility"
        LabelList(9)="Go to Damage Amplifiier"
        AliasNames(0)="setmode 6 0|buildit"
        AliasNames(1)="setmode 6 1|buildit"
        AliasNames(2)="setmode 6 2|buildit"
        AliasNames(3)="setmode 6 3|buildit"
        AliasNames(4)="setmode 6 4|buildit"
        AliasNames(5)="setmode 6 0"
        AliasNames(6)="setmode 6 1"
        AliasNames(7)="setmode 6 2"
        AliasNames(8)="setmode 6 3"
        AliasNames(9)="setmode 6 4"
    	
        LabelList(0)="Hyper Leecher (350)"
        LabelList(1)="ASMD Pulse Rifle (800)"
        LabelList(2)="Warhead (1300)"
        LabelList(3)="Invincible Warhead (2000)"
        LabelList(4)="Go to Hyper Leecher"
        LabelList(5)="Go to ASMD Pulse Rifle"
        LabelList(6)="Go to Warhead"
        LabelList(7)="Go to Invincible Warhead"
        AliasNames(0)="setmode 7 0|buildit"
        AliasNames(1)="setmode 7 1|buildit"
        AliasNames(2)="setmode 7 2|buildit"
        AliasNames(3)="setmode 7 3|buildit"
        AliasNames(4)="setmode 7 0"
        AliasNames(5)="setmode 7 1"
        AliasNames(6)="setmode 7 2"
        AliasNames(7)="setmode 7 3"
    	
        LabelList(0)="Teleporter (500)"
        LabelList(1)="Tele Network (100)"
        LabelList(2)="Translocator (850)"
        LabelList(3)="Go to Teleporter"
        LabelList(4)="Go to Tele Network"
        LabelList(5)="Go to Translocator"
        AliasNames(0)="setmode 8 0|buildit"
        AliasNames(1)="setmode 8 1|buildit"
        AliasNames(2)="setmode 8 2|buildit"
        AliasNames(3)="setmode 8 0"
        AliasNames(4)="setmode 8 1"
        AliasNames(5)="setmode 8 2"
    	
        LabelList(0)="Mine (125)"
        LabelList(1)="Super Mine (750)"
        LabelList(2)="Rocket Cannon (500)"
        LabelList(3)="Bio Bomb (350)"
        LabelList(4)="Mortar Bomb (500)"
        LabelList(5)="EMP Bomb (Removed)"
        LabelList(6)="Neutron Bomb (Removed)"
        LabelList(7)="Go to Mine"
        LabelList(8)="Go to Super Mine"
        LabelList(9)="Go to Rocket Cannon"
        LabelList(10)="Go to Bio Bomb"
        LabelList(11)="Go to Mortar Bomb"
        LabelList(12)="Go to EMP Bomb (Removed)"
        LabelList(13)="Go to Neutron Bomb (Removed)"
        AliasNames(0)="setmode 9 0|buildit"
        AliasNames(1)="setmode 9 1|buildit"
        AliasNames(2)="setmode 9 2|buildit"
        AliasNames(3)="setmode 9 3|buildit"
        AliasNames(4)="setmode 9 4|buildit"
        AliasNames(5)="setmode 9 5|buildit"
        AliasNames(6)="setmode 9 6|buildit"
        AliasNames(7)="setmode 9 0"
        AliasNames(8)="setmode 9 1"
        AliasNames(9)="setmode 9 2"
        AliasNames(10)="setmode 9 3"
        AliasNames(11)="setmode 9 4"
        AliasNames(12)="setmode 9 5"
        AliasNames(13)="setmode 9 6"
    	
        LabelList(0)="sgInsta/sgPulse/Ape/Leecher/Flame"
        LabelList(1)="Get FlameThrower"
        LabelList(2)="Get sgWarhead"
        LabelList(3)="Get sgTranslocator"
        LabelList(4)="Get sgTranslocator/sgWarhead"
        LabelList(5)="Get Constructor"
        LabelList(6)="Get Flame|Trans|ShowScores"
        LabelList(7)="Get ApeCannon"
        LabelList(8)="Get Hyper Leecher"
        LabelList(9)="Get sgInsta"
        LabelList(10)="Get sgPulse"
        LabelList(11)="ShowScores"
        LabelList(12)="Suicide"
        LabelList(13)="Mutate Vote"
        LabelList(14)="Mutate Open"
        LabelList(15)="Disconnect/Cancel"
        LabelList(16)="Behindview"
        AliasNames(0)="GetWeapon SiegeInstagibRifle|GetWeapon AsmdPulseRifle|GetWeapon ApeCannon|GetWeapon HyperLeecher|GetWeapon FlameThrower"
        AliasNames(1)="GetWeapon FlameThrower"
        AliasNames(2)="GetWeapon sgNukeLauncher"
        AliasNames(3)="GetWeapon sgTranslocator"
        AliasNames(4)="GetWeapon sgTranslocator|GetWeapon sgNukeLauncher"
        AliasNames(5)="GetWeapon sgConstructor"
        AliasNames(6)="GetWeapon FlameThrower|GetWeapon sgTranslocator|ShowScores|onRelease Showscores"
        AliasNames(7)="GetWeapon ApeCannon"
        AliasNames(8)="GetWeapon HyperLeecher"
        AliasNames(9)="GetWeapon SiegeInstagibRifle"
        AliasNames(10)="GetWeapon AsmdPulseRifle"
        AliasNames(11)="ShowScores|onRelease Showscores"
        AliasNames(12)="Suicide"
        AliasNames(13)="mutate nsc openvote"
        AliasNames(14)="Toggle bExtra0|mutate nsc openrcp"
        AliasNames(15)="Disconnect|Cancel"
        AliasNames(16)="behindview 1|onrelease behindview 0"


    --- Updated ---

    but idk if the price list has been changed, i made it long ago for RC15

    --- Updated ---

    well, doing a fast search at RC21 Classes i got this:

    build costs
    Code:
    Search "BuildCost" (77 hits in 69 files)
      SiegeUltimateRC21\Classes\XC_SupPulse.uc (1 hit)
    	Line 23:     BuildCost=3500
      SiegeUltimateRC21\Classes\EMPBomb.uc (1 hit)
    	Line 61:     BuildCost=1500
      SiegeUltimateRC21\Classes\LeaguePoisonGuardian.uc (2 hits)
    	Line 16: 		BuildCost = 1200;
    	Line 23:     BuildCost=1200
      SiegeUltimateRC21\Classes\Mine.uc (1 hit)
    	Line 274:     BuildCost=125
      SiegeUltimateRC21\Classes\MiniShield.uc (1 hit)
    	Line 20:     BuildCost=700
      SiegeUltimateRC21\Classes\NeutronBomb.uc (1 hit)
    	Line 26:     BuildCost=4000
      SiegeUltimateRC21\Classes\NukeSiren.uc (1 hit)
    	Line 199:     BuildCost=1200
      SiegeUltimateRC21\Classes\sgBooster.uc (1 hit)
    	Line 118:     BuildCost=200
      SiegeUltimateRC21\Classes\sgBuilding.uc (4 hits)
    	Line 38: var(BuildingAttributes) config int               BuildCost,UpgradeCost;
    	Line 381: 			sgPRI(Pawn(Owner).PlayerReplicationInfo).AddRU( BuildCost * 0.75 + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
    	Line 383: 			sgPRI(Other.PlayerReplicationInfo).AddRU( BuildCost/2  + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
    	Line 384: 		Other.PlayerReplicationInfo.Score -= BuildCost / 100 + Grade * UpgradeCost / 100;
      SiegeUltimateRC21\Classes\sgConstructor.uc (4 hits)
    	Line 634: 				ownerPRI.RU -= SelectedBuild.default.BuildCost;
    	Line 635: 			ownerPRI.Score += SelectedBuild.default.BuildCost / 100;
    	Line 662: 	return bFreeBuild || (ownerPRI.RU >= sgB.default.BuildCost);
    	Line 1229: 			aStr2 = Default.CostText$": "$SelectedBuild.Default.BuildCost;
      SiegeUltimateRC21\Classes\sgContainer.uc (1 hit)
    	Line 128:     BuildCost=125
      SiegeUltimateRC21\Classes\sgContainerX.uc (1 hit)
    	Line 29:     BuildCost=750
      SiegeUltimateRC21\Classes\sgExpBioBomb.uc (1 hit)
    	Line 51:     BuildCost=350
      SiegeUltimateRC21\Classes\sgExpMortarBomb.uc (1 hit)
    	Line 53:     BuildCost=500
      SiegeUltimateRC21\Classes\sgExpRocketCannon.uc (1 hit)
    	Line 18:     BuildCost=500
      SiegeUltimateRC21\Classes\sgGuardian.uc (1 hit)
    	Line 84:     BuildCost=400
      SiegeUltimateRC21\Classes\sgHealthPod.uc (1 hit)
    	Line 33:     BuildCost=200
      SiegeUltimateRC21\Classes\sgHealthPodXXL.uc (1 hit)
    	Line 82:     BuildCost=1500
      SiegeUltimateRC21\Classes\sgHomingBeacon.uc (1 hit)
    	Line 41:     BuildCost=100
      SiegeUltimateRC21\Classes\sgHUD.uc (1 hit)
    	Line 1183:                 text = "Cost:"@buildType.default.BuildCost;
      SiegeUltimateRC21\Classes\sgItemApe.uc (1 hit)
    	Line 39:     BuildCost=550
      SiegeUltimateRC21\Classes\sgItemAsmd.uc (1 hit)
    	Line 50:     BuildCost=800
      SiegeUltimateRC21\Classes\sgItemDamageAmp.uc (1 hit)
    	Line 22:     BuildCost=2500
      SiegeUltimateRC21\Classes\sgItemEMPLauncher.uc (1 hit)
    	Line 14:     BuildCost=500
      SiegeUltimateRC21\Classes\sgItemFragLauncher.uc (1 hit)
    	Line 14:     BuildCost=650
      SiegeUltimateRC21\Classes\sgItemGrenadeLauncher.uc (1 hit)
    	Line 80:     BuildCost=2100
      SiegeUltimateRC21\Classes\sgItemInvisibility.uc (1 hit)
    	Line 20:     BuildCost=800
      SiegeUltimateRC21\Classes\sgItemJetpack.uc (1 hit)
    	Line 41:     BuildCost=650
      SiegeUltimateRC21\Classes\sgItemJumpBoots.uc (1 hit)
    	Line 20:     BuildCost=250
      SiegeUltimateRC21\Classes\sgItemLavaSuit.uc (1 hit)
    	Line 10:     BuildCost=350
      SiegeUltimateRC21\Classes\sgItemLeecher.uc (1 hit)
    	Line 40:     BuildCost=350
      SiegeUltimateRC21\Classes\sgItemNapalmLauncher.uc (1 hit)
    	Line 14:     BuildCost=800
      SiegeUltimateRC21\Classes\sgItemScuba.uc (1 hit)
    	Line 10:     BuildCost=250
      SiegeUltimateRC21\Classes\sgItemShieldbelt.uc (1 hit)
    	Line 10:     BuildCost=250
      SiegeUltimateRC21\Classes\sgItemShrinkerSuit.uc (1 hit)
    	Line 59:     BuildCost=800
      SiegeUltimateRC21\Classes\sgItemSpeed.uc (1 hit)
    	Line 40:     BuildCost=650
      SiegeUltimateRC21\Classes\sgItemSpySuit.uc (1 hit)
    	Line 10:     BuildCost=1000
      SiegeUltimateRC21\Classes\sgItemSuperJetpack.uc (1 hit)
    	Line 45:     BuildCost=1500
      SiegeUltimateRC21\Classes\sgItemTeleNetwork.uc (1 hit)
    	Line 25:     BuildCost=100
      SiegeUltimateRC21\Classes\sgItemToxicLauncher.uc (1 hit)
    	Line 14:     BuildCost=700
      SiegeUltimateRC21\Classes\sgItemToxinSuit.uc (1 hit)
    	Line 10:     BuildCost=350
      SiegeUltimateRC21\Classes\sgItemTranslocator.uc (1 hit)
    	Line 22:     BuildCost=850
      SiegeUltimateRC21\Classes\sgItemVoiceBox.uc (1 hit)
    	Line 11:     BuildCost=300
      SiegeUltimateRC21\Classes\sgIWarhead.uc (1 hit)
    	Line 12:     BuildCost=2000
      SiegeUltimateRC21\Classes\sgProtector.uc (1 hit)
    	Line 146:     BuildCost=100
      SiegeUltimateRC21\Classes\sgShield.uc (1 hit)
    	Line 22:     BuildCost=300
      SiegeUltimateRC21\Classes\sgSProtector.uc (1 hit)
    	Line 18:     BuildCost=500
      SiegeUltimateRC21\Classes\sgSuperBooster.uc (1 hit)
    	Line 83:     BuildCost=1200
      SiegeUltimateRC21\Classes\sgSupplier.uc (1 hit)
    	Line 203:     BuildCost=300
      SiegeUltimateRC21\Classes\sgSupplierX.uc (2 hits)
    	Line 14: 		BuildCost = 800;
    	Line 166:     BuildCost=800
      SiegeUltimateRC21\Classes\sgSupplierXXL.uc (1 hit)
    	Line 229:     BuildCost=1500
      SiegeUltimateRC21\Classes\sgTeleporter.uc (1 hit)
    	Line 402:     BuildCost=500
      SiegeUltimateRC21\Classes\sgWarhead.uc (1 hit)
    	Line 102:     BuildCost=1300
      SiegeUltimateRC21\Classes\sgWarhead2.uc (1 hit)
    	Line 10:     BuildCost=2000
      SiegeUltimateRC21\Classes\SuperMine.uc (1 hit)
    	Line 105:     BuildCost=750
      SiegeUltimateRC21\Classes\sxDashPad.uc (1 hit)
    	Line 211:     BuildCost=600
      SiegeUltimateRC21\Classes\sxMotionAlarm.uc (1 hit)
    	Line 188:     BuildCost=400
      SiegeUltimateRC21\Classes\WildcardsForceField.uc (1 hit)
    	Line 70:     BuildCost=1200
      SiegeUltimateRC21\Classes\WildcardsPlatform.uc (1 hit)
    	Line 74:     BuildCost=200
      SiegeUltimateRC21\Classes\WildcardsPoisonGuardian.uc (1 hit)
    	Line 192:     BuildCost=1500
      SiegeUltimateRC21\Classes\WildcardsSuperContainer.uc (1 hit)
    	Line 244:     BuildCost=1600
      SiegeUltimateRC21\Classes\XC_AntiGravityPlatform.uc (1 hit)
    	Line 121:     BuildCost=500
      SiegeUltimateRC21\Classes\XC_Sup2.uc (1 hit)
    	Line 16:     BuildCost=150
      SiegeUltimateRC21\Classes\XC_Sup3.uc (1 hit)
    	Line 17:     BuildCost=410
      SiegeUltimateRC21\Classes\XC_Sup4.uc (1 hit)
    	Line 17:     BuildCost=700
      SiegeUltimateRC21\Classes\XC_SupApe.uc (1 hit)
    	Line 23:     BuildCost=3500
      SiegeUltimateRC21\Classes\XC_SupIG.uc (1 hit)
    	Line 23:     BuildCost=5000
      SiegeUltimateRC21\Classes\XC_SupLeecher.uc (1 hit)
    	Line 22:     BuildCost=2200
      SiegeUltimateRC21\Classes\XC_SupMega.uc (1 hit)
    	Line 17:     BuildCost=2000

    upgrade costs:
    Code:
    Search "UpgradeCost" (48 hits in 38 files)
      SiegeUltimateRC21\Classes\XC_SupPulse.uc (1 hit)
    	Line 24:     UpgradeCost=300
      SiegeUltimateRC21\Classes\Mine.uc (1 hit)
    	Line 275:     UpgradeCost=15
      SiegeUltimateRC21\Classes\MiniShield.uc (1 hit)
    	Line 21:     UpgradeCost=0
      SiegeUltimateRC21\Classes\NukeSiren2.uc (1 hit)
    	Line 67:     UpgradeCost=250
      SiegeUltimateRC21\Classes\sgBaseCore.uc (1 hit)
    	Line 226:     UpgradeCost=80
      SiegeUltimateRC21\Classes\sgBooster.uc (1 hit)
    	Line 119:     UpgradeCost=25
      SiegeUltimateRC21\Classes\sgBuilding.uc (5 hits)
    	Line 38: var(BuildingAttributes) config int               BuildCost,UpgradeCost;
    	Line 381: 			sgPRI(Pawn(Owner).PlayerReplicationInfo).AddRU( BuildCost * 0.75 + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
    	Line 383: 			sgPRI(Other.PlayerReplicationInfo).AddRU( BuildCost/2  + Grade * UpgradeCost ); // HIGOR: ENHANCE LATER
    	Line 384: 		Other.PlayerReplicationInfo.Score -= BuildCost / 100 + Grade * UpgradeCost / 100;
    	Line 606:     UpgradeCost=50
      SiegeUltimateRC21\Classes\sgConstructor.uc (2 hits)
    	Line 1017: 			fPri = FMin(fPri, (ownerPRI.RU / (sgBest.UpgradeCost * (sgBest.Grade + 1))));
    	Line 1018: 			ownerPRI.AddRU( (sgBest.UpgradeCost * (sgBest.Grade + 1)) * (-fPri) );
      SiegeUltimateRC21\Classes\sgContainer.uc (1 hit)
    	Line 129:     UpgradeCost=25
      SiegeUltimateRC21\Classes\sgContainerX.uc (1 hit)
    	Line 30:     UpgradeCost=35
      SiegeUltimateRC21\Classes\sgHealthPod.uc (1 hit)
    	Line 34:     UpgradeCost=30
      SiegeUltimateRC21\Classes\sgHealthPodXXL.uc (1 hit)
    	Line 83:     UpgradeCost=40
      SiegeUltimateRC21\Classes\sgHomingBeacon.uc (1 hit)
    	Line 42:     UpgradeCost=25
      SiegeUltimateRC21\Classes\sgHUD.uc (6 hits)
    	Line 881: 	local int BasicUpgradeCost;
    	Line 928: 					BasicUpgradeCost=class'WildcardsForceField'.default.UpgradeCost;
    	Line 928: 					BasicUpgradeCost=class'WildcardsForceField'.default.UpgradeCost;
    	Line 930: 					BasicUpgradeCost=Building.UpgradeCost;
    	Line 930: 					BasicUpgradeCost=Building.UpgradeCost;
    	Line 932: 				NextLVCost *= ( BasicUpgradeCost * (int(Building.Grade)+1));
      SiegeUltimateRC21\Classes\sgItem.uc (1 hit)
    	Line 134:     UpgradeCost=0
      SiegeUltimateRC21\Classes\sgItemDamageAmp.uc (1 hit)
    	Line 23:     UpgradeCost=100
      SiegeUltimateRC21\Classes\sgItemInvisibility.uc (1 hit)
    	Line 21:     UpgradeCost=30
      SiegeUltimateRC21\Classes\sgItemJetpack.uc (1 hit)
    	Line 42:     UpgradeCost=20
      SiegeUltimateRC21\Classes\sgItemJumpBoots.uc (1 hit)
    	Line 21:     UpgradeCost=15
      SiegeUltimateRC21\Classes\sgItemSpawner.uc (1 hit)
    	Line 98:     UpgradeCost=0
      SiegeUltimateRC21\Classes\sgItemTranslocator.uc (1 hit)
    	Line 23:     UpgradeCost=20
      SiegeUltimateRC21\Classes\sgProtector.uc (1 hit)
    	Line 147:     UpgradeCost=40
      SiegeUltimateRC21\Classes\sgSuperBooster.uc (1 hit)
    	Line 84:     UpgradeCost=75
      SiegeUltimateRC21\Classes\sgTeleporter.uc (1 hit)
    	Line 403:     UpgradeCost=0
      SiegeUltimateRC21\Classes\sgWarhead.uc (1 hit)
    	Line 103:     UpgradeCost=200
      SiegeUltimateRC21\Classes\SuperMine.uc (1 hit)
    	Line 106:     UpgradeCost=30
      SiegeUltimateRC21\Classes\sxDashPad.uc (1 hit)
    	Line 212:     UpgradeCost=90
      SiegeUltimateRC21\Classes\sxMotionAlarm.uc (1 hit)
    	Line 189:     UpgradeCost=30
      SiegeUltimateRC21\Classes\WildcardsForceField.uc (1 hit)
    	Line 71:     UpgradeCost=30
      SiegeUltimateRC21\Classes\WildcardsPlatform.uc (1 hit)
    	Line 75:     UpgradeCost=20
      SiegeUltimateRC21\Classes\WildcardsSuperContainer.uc (1 hit)
    	Line 245:     UpgradeCost=60
      SiegeUltimateRC21\Classes\XC_AntiGravityPlatform.uc (1 hit)
    	Line 122:     UpgradeCost=70
      SiegeUltimateRC21\Classes\XC_Sup2.uc (1 hit)
    	Line 17:     UpgradeCost=20
      SiegeUltimateRC21\Classes\XC_Sup3.uc (1 hit)
    	Line 18:     UpgradeCost=35
      SiegeUltimateRC21\Classes\XC_SupApe.uc (1 hit)
    	Line 24:     UpgradeCost=200
      SiegeUltimateRC21\Classes\XC_SupIG.uc (1 hit)
    	Line 24:     UpgradeCost=500
      SiegeUltimateRC21\Classes\XC_SupLeecher.uc (1 hit)
    	Line 23:     UpgradeCost=0
      SiegeUltimateRC21\Classes\XC_SupMega.uc (1 hit)
    	Line 18:     UpgradeCost=0
    w5ykj

  3. #3
    Whicked Sick Chamberly's Avatar
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    Oooohhhhh!!!!! What is SupMega?


    http://irc.lc/globalgamers/uscript for uscript discussion.

  4. #4
    Killing Spree ~V~'s Avatar
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    Quote Originally Posted by Crsk View Post
    I used to have the same question when creating SiegeKeyBinder mod then i did a list, here it is
    Thanks!
    http://www.unrealize.co.uk for XConsole, ServerLog, StealthAdmin and other Unreal Tournament mods.

  5. #5
    Rampage Crsk's Avatar
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    Quote Originally Posted by Chamberly View Post
    Oooohhhhh!!!!! What is SupMega?
    a mega supplier, didn't know that it was there until now ahaha

    Quote Originally Posted by ~V~ View Post
    Thanks!
    you're welcome
    w5ykj

  6. #6
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by Crsk View Post
    a mega supplier, didn't know that it was there until now ahaha
    I never seen it before... I think. Any ss?


    http://irc.lc/globalgamers/uscript for uscript discussion.

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