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Thread: ADD SIEGE MAPS

  1. #11
    koos's Avatar
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    ...... that's weird it works for me

  2. #12
    koos's Avatar
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  3. #13
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by Evelmage_:D View Post
    ...... that's weird it works for me
    Try it with default installs and don't replace the textures. File mismatch probably.

    Edit?True=Link2OriginalThread;http://www.unrealkillers.com/f17/map...ege-only-4774/

    Edit again: How can you freaking download from nalicity? >.< I don't want spams!
    -Skipping CTF-Snipers][, it's just another Face map but not a good vote. It look like a mix of clarion and something else of a map I can't think of.
    -Skipping CTF-UrbanReality... b/c of MyLevel.utx. lol.
    Last edited by Chamberly; 10-05-2014 at 09:06 PM.


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  4. #14
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    Hey guys! I see you grabbed one of my maps (Alliance). The version you grabbed is the 6H one from blito3's 6 hour mapping competition. I spent a bit more time on the final version here: Unreal Playground - Downloads - CTF-Alliance_V2

  5. #15
    Whicked Sick Higor's Avatar
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    Esprit-LE on Cham's server, go grab it.
    ------------------------------------- * -------------------------------------

  6. #16
    Whicked Sick Chamberly's Avatar
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    Ok so I finally reviewed most of the map requested. BUT, they are mostly for CTF game, non standard for siege. & Most of these maps, you cannot edit for siege because what you can read in the readme text.. don't edit without author's knowledge.

    Disapproved of my choice (in no order, not needed):
    6H-Alliance
    300K-IdesOfMarch
    TempleOfDawn
    Rock
    SpiritualWorlds
    Tifosa
    2Rock2
    Sulferon
    Passage][ (file mismatch)

    Only thing that was barely OK'd from me are:
    Crossing and Cadenza. However, these need to look over more deeply so I can be sure.

    I'm judging strictly for siege gameplay (offense, defense) and the concept (buildings) with the map construction (advantage wise, keep things equal or it's too big or too small, etc.)

    I'm wondering, are you just looking? Just grabbing maps and throw them in the link hoping they would get uploaded? lol That will wreck things up badly. :P


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  7. #17
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by Chamberly View Post
    Ok so I finally reviewed most of the map requested. BUT, they are mostly for CTF game, non standard for siege. & Most of these maps, you cannot edit for siege because what you can read in the readme text.. don't edit without author's knowledge.

    Disapproved of my choice (in no order, not needed):
    6H-Alliance
    300K-IdesOfMarch
    TempleOfDawn
    Rock
    SpiritualWorlds
    Tifosa
    2Rock2
    Sulferon
    Passage][ (file mismatch)

    Only thing that was barely OK'd from me are:
    Crossing and Cadenza. However, these need to look over more deeply so I can be sure.

    I'm judging strictly for siege gameplay (offense, defense) and the concept (buildings) with the map construction (advantage wise, keep things equal or it's too big or too small, etc.)

    I'm wondering, are you just looking? Just grabbing maps and throw them in the link hoping they would get uploaded? lol That will wreck things up badly. :P
    Are those maps he mention on your server so i can try them out?

  8. #18
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by |uK|fleecey View Post
    Are those maps he mention on your server so i can try them out?
    No, I tested them offline with the siege game in practice mode. I would consider uploading Crossing and Cadenza for review.
    I would put them on except Passage][. The other are like ehhh, too big, too small, nothing equal, can't tell which is team side... etc lol. but I'll do it when I get off from work.
    Last edited by Chamberly; 10-06-2014 at 11:47 AM.


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  9. #19
    koos's Avatar
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    this map would be also nice for siege

    Maps - i4Games

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