How would Butchered be 4 way?

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  1. #1
    Whicked Sick 'Zac's Avatar
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    How would Butchered be 4 way?

    Need ideas on how butchered should look like in 4 way since a lot of people are asking for it. Simplex turned out pure shit, but i want butchered to be awesome! so where should the 4 bases be, how should mid look like, what should deleted or changed or added. heres a top layout of the whole map in grid mode.

    purple = movers.
    blue = a solid figure, like a brick or box.
    yellow = a room, hallway, open space.
    green = the flag thing in mid that you can walk through.
    so fire away!


  2. #2
    Whicked Sick Banny's Avatar
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    not sure but the layout of the map could be like 4 way bathrooms?



  3. #3
    Dominating Novak's Avatar
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    In my mind the map would not be named Butchered-4way unless you made a basic 4way version like Bathrooms-4 like banny said. I see calling it something like ReButchered or something with the name Butchered in it and maybe create a new idea that integrates a lot of the familiarity and tactics of the two-way Butchered, but a new map that is enjoyable and has its own character, if that makes sense. Some new hallways or battle areas that come into play between 2-3 teams, obviously keeping the integrity of the 4way battle for mid in such a scenario. But it would be different or else maybe a little silly (since exiting your right hallway would basically put you at enemy's entrance; just too easy).

  4. #4
    Whicked Sick Higor's Avatar
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    JUST LET ME PATH IT BEFORE YOU RELEASE

  5. #5
    Whicked Sick Shotman's Avatar
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    just extend the middle and duplicate the whole map and flip 90 degrees if you want the easy way.
    "What's Yours Is Mine" Garret Thief (2013)
    Roberto Gómez Bolaños "Chespirito" fue si querer queriendo. You'll be missed.

  6. #6
    Whicked Sick 'Zac's Avatar
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    Quote Originally Posted by Shotman View Post
    just extend the middle and duplicate the whole map and flip 90 degrees if you want the easy way.


  7. #7
    Whicked Sick 'Zac's Avatar
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    release>>> CTF-[4]-'Z-Butcheredv1.zip
    photobucket was acting retarded so i couldnt post any screens...


  8. #8
    Whicked Sick Shotman's Avatar
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    don't release it, fix the banners, don't use ancient textures use the one in 4thorn. Also blue banner in the green base, wtf? Also close the hallways, imo, delete unnecessary polygons. Finally i believe to get the mid spawn you should piston, not run on the ramp. By the way so many spots to camp
    "What's Yours Is Mine" Garret Thief (2013)
    Roberto Gómez Bolaños "Chespirito" fue si querer queriendo. You'll be missed.

  9. #9
    Whicked Sick 'Zac's Avatar
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    Quote Originally Posted by Shotman View Post
    don't release it, fix the banners, don't use ancient textures use the one in 4thorn. Also blue banner in the green base, wtf? Also close the hallways, imo, delete unnecessary polygons. Finally i believe to get the mid spawn you should piston, not run on the ramp. By the way so many spots to camp
    1. There is no texture of a green banner
    2. close the hallways? dafuq this isnt simplex
    3. delete unnecessary polygons - harder than you think it is
    4. spots to camp? this map is tight as fuck


  10. #10
    Dominating OuTlaW's Avatar
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    Quote Originally Posted by 'Zac View Post
    1. There is no texture of a green banner
    You use CacheCleaner Right ?
    Search for 4thorn in your textures folder , there is a green banner

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