SiegeIV Bug's, Nag's and Complaints.. and IDEAS! - Page 3

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  1. #21
    Dominating [R]^Osyris's Avatar
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    Quote Originally Posted by NECRIS View Post
    selectbuild exprocketcannon|buildit
    and how are the others names D=, i need help with new binds n__n

    Go Away....

  2. #22
    Whicked Sick Higor's Avatar
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    n-esimal quote
    Quote Originally Posted by Higor View Post
    [CatIdx - BuildIdx - BuildName - Conditions]
    For use with binds
    - SetMode CatIdx BuildIdx
    - SelectMode CatIdx BuildIdx (switches to constructor)
    - SelectBuild BuildName

    --- Fortification
    4 - 0 - Container
    4 - 1 - ContainerX
    4 - 2 - SuperContainer
    4 - 3 - Protector
    4 - 4 - SProtector
    4 - 5 - Guardian
    4 - 6 - PoisonGuardian
    4 - 7 - MiniShield
    4 - 8 - ForceField

    --- Supply
    5 - 0 - Supplier
    5 - 1 - SupplierXXL
    5 - 2 - HealthPod
    5 - 3 - HealthPodXXL

    --- Special Items
    6 - 0 - ItemShieldBelt
    6 - 1 - ItemJumpBoots
    6 - 2 - ItemSpeed
    6 - 3 - ItemInvisibility
    6 - 4 - ItemDamageAmp
    6 - 5 - ItemDampener

    --- Utility
    7 - 0 - Booster
    7 - 1 - SuperBooster
    7 - 2 - Platform
    7 - 3 - AntigravityPlatform
    7 - 4 - DoorJammer

    --- Weapons
    8 - 0 - ItemLeecher
    8 - 1 - ItemApe
    8 - 2 - ItemAsmd
    8 - 3 - Warhead
    8 - 4 - IWarhead

    --- Teleportation
    9 - 0 - Teleporter
    9 - 1 - ItemTelenetwork
    9 - 2 - ItemTranslocator

    --- Explosives
    10 - 0 - Mine
    10 - 1 - SuperMine
    10 - 2 - ExpRocketCannon
    10 - 3 - ExpMortarBomb
    10 - 4 - ExpBioBomb

    --- Suits
    11 - 0 - ItemJetpack
    11 - 1 - ItemSuperJetpack
    11 - 2 - ItemToxinSuit
    11 - 3 - ItemLavaSuit
    11 - 4 - ItemScuba
    ------------------------------------- * -------------------------------------

  3. #23
    Whicked Sick SilverWing's Avatar
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    Just a reminder that pug server and public server binds r going to be different because of this


  4. #24
    Whicked Sick Higor's Avatar
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    Quote Originally Posted by SilverWing View Post
    Just a reminder that pug server and public server binds r going to be different because of this
    Not if you use SelectBuild.
    ------------------------------------- * -------------------------------------

  5. #25
    Whicked Sick HIGH[+]AdRiaN's Avatar
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    Quote Originally Posted by Higor View Post
    Not if you use SelectBuild.
    where we can find the list of selectbuild binds?

  6. #26
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by HIGH[+
    AdRiaN;93573]where we can find the list of selectbuild binds?
    It's up there.... it has been posted so many times now. -.-

    Or later I'll just finish up this siegekeybind mod for a few update and post here.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  7. #27
    Whicked Sick Banny's Avatar
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    Is there anyway for selectbuild to work without making that constructor opening noise? Because suppose you are above the core in bluevember ( the middle one ) and you are making tele. With that noise it's easier for defenders to sense that there is something wrong up there



  8. #28
    Dominating DANGERBOY's Avatar
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    Happens way too much time, when i nuke the core i got back 600RU and the nuke makes only 6% damage....(I shoot the nuke on the core...)

  9. #29
    Whicked Sick Higor's Avatar
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    Quote Originally Posted by Banny View Post
    Is there anyway for selectbuild to work without making that constructor opening noise? Because suppose you are above the core in bluevember ( the middle one ) and you are making tele. With that noise it's easier for defenders to sense that there is something wrong up there
    I intended to remove the silent switch 'feature' that was added at one point (SK?), I just couldn't be arsed with the SetMode bind, but yeah I will remove that extra parameter.
    If you want to silently operate a constructor/weapons build a Dampener.

    --- Updated ---

    BTW 0017's shared reward system that runs on Mines and removals is working nicely.
    Had some noob maxed on RU getting kills via mines and the rest of the team was getting the RU's via core generation, you can notice this happening when you're core is giving you RU at 2x speed for a few seconds.
    EDIT: This also means that SuperMines without owners grant RU to the whole team instead of it being lost.
    ------------------------------------- * -------------------------------------

  10. #30
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    The idea of nukes being spawned in mid is just terrible im sorry. People like killer speed and others camp mid as it is. Imagine what it will be like if there's free nukes. Bans will be had hourly. Idea of dimming screen on feign death and updating it is bad also. If a person can't notice a fake body then thats their fault dont punish the clever players

    rocket's are still disappearing on me...

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