SiegeIV Bug's, Nag's and Complaints.. and IDEAS! - Page 35

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  1. #341
    Whicked Sick Higor's Avatar
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    Didn't Severed suggest a mini-nuke variation last year? (or was it in a private chat?)
    Either way these would be lovely mine cleaners, say someone comes packing with 3 or so of these...

    ===
    I'm gonna try a more aggresive method to removing the Shield-Belt effect so clients on software mode can't try anything funky... (you shits know what i'm talking about).
    ------------------------------------- * -------------------------------------

  2. #342
    Whicked Sick Chamberly's Avatar
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    Quote Originally Posted by Higor View Post
    Didn't Severed suggest a mini-nuke variation last year? (or was it in a private chat?)


    So yeah... it's ready.


    http://irc.lc/globalgamers/uscript for uscript discussion.

  3. #343
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    Quote Originally Posted by ][X][~FLuKE~][X][ View Post
    I think we should use the RX7 Nuke Launcher (Edited model used in xXx's final naliweapons).... Imagine the complaints fleece!

    (for those who don't know what I am waffling on about " 0:00 - 0:10 Launcher - 1:07 - 1:27 Launcher Firing. " )

    that would be so badass, the cluster fire/nuke effect could be colour based on whoever was nuking

  4. #344
    Moderator ][X][~FLuKE~][X]['s Avatar
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    Quote Originally Posted by |uK|B|aZe//. View Post
    that would be so badass, the cluster fire/nuke effect could be colour based on whoever was nuking
    They are built that way for Red and Blue teams already. I can easily add green and gold blast skins as well if needed, I think adding colour coded blasts would help so it is clear who fired it. The launcher can be pulled from the RX and then updated to suit siege, like nerfing it down and recoding the right click fly function etc.

    I mentioned this a long time ago but never got the go ahead and then forgotten. I can make a start on it and show progress, but only if it is likely to be implemented soon after completion, up to you Blaze

    If I had a copy of the current siege source then I can get to work and make sure it functions as it should within siege, cannot do it without a compilable source.
    Last edited by ][X][~FLuKE~][X][; 08-03-2016 at 05:11 PM.

  5. #345
    Whicked Sick Higor's Avatar
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    Fork this repo and Sync in GIT desktop.
    You'll get a full copy of your fork of the repository to freely alter it.
    Once everything is in order you can submit a pull request to merge into my repository.

    https://github.com/CacoFFF/SiegeIV-UT99
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  6. #346
    The Best There Ever Will Be! |uK|B|aZe//.'s Avatar
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    dont want to take up too much of your time fluke, if you really want to do this then feel free to do so

  7. #347
    Killing Spree Kumar_Jodha's Avatar
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    @Higor

    Dude, what up with your lc weapons man? 3 direct hits (sniper rifle) on enemy with 100 hp and his still stays alive? The same goes with player who has 150/150, 2 direct hits in the head his suppose to be dead but he still has 80-90hp. Please fix this in next version. I can show you demos where I hit players direct in the head 3-4time and he lives...

  8. #348
    ~Goddess~ |uK|fleecey's Avatar
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    Quote Originally Posted by Kumar_Jodha View Post
    @Higor

    Dude, what up with your lc weapons man? 3 direct hits (sniper rifle) on enemy with 100 hp and his still stays alive? The same goes with player who has 150/150, 2 direct hits in the head his suppose to be dead but he still has 80-90hp. Please fix this in next version. I can show you demos where I hit players direct in the head 3-4time and he lives...
    Sadly this has been a problem for awhile for many.

  9. #349
    Whicked Sick Higor's Avatar
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    Shots being rejected by the LC core on the server.
    Would love to take a look at the logs, but something tells me that either the connection or the server have something to do as well.
    The new server is great, but boy that network is bad...
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  10. #350
    Administrator SAM's Avatar
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    Quote Originally Posted by Higor View Post
    The new server is great, but boy that network is bad...
    See. I'd need samples and numbers that it is bad. Or worse than before....before doing or considering to do anything.

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